Add colormap/min-max to MapLibre HEALPix view; hide globe-only controls#7
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The HEALPix renderer is the 2D MapLibre map, but it previously ignored the store colormap (hardcoded RdYlBu) and the min/max bounds, and the control panel still showed Projection / Land-Sea Mask / Coastlines controls that only drive the unused Three.js globe. - colormapLut.ts: render the GLSL colormaps to a 256-entry RGB LUT via an offscreen WebGL pass, so non-WebGL renderers get identical colors. - HealpixMaplibre.vue: color GeoJSON from the store colormap + invert + the selection (min/max) range, with instant recolor-from-cache on change. - Controls.vue / GlobeView.vue: hide Projection, Land-Sea Mask and Coastlines controls for the HEALPix view (they have no effect on a 2D map). - vite.config.ts: dev-only /local static middleware (returns 404 for missing files) to serve locally-downloaded Zarr stores for testing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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The HEALPix renderer is the 2D MapLibre map, but it previously ignored the store colormap (hardcoded RdYlBu) and the min/max bounds, and the control panel still showed Projection / Land-Sea Mask / Coastlines controls that only drive the unused Three.js globe.