Skip to content

FFGFlash/ffg-engine

Repository files navigation

ffg-engine

A game engine that follows data-oriented design (DOD) and implements an entity-component-system (ECS) written in TypeScript.
Click here to check out the github repo.

Todo

  • Implement a plugin system for bundling systems and components together for ease of use and for tweaking other parts of the game engine outside the ECS.

Documentation

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors