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build(deps): Bump rand from 0.10.2 to 0.10.3 in /crates/drift-lint
CI
#67:
Pull request
#13
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11m 23s
dependabot/cargo/crates/drift-lint/rand-0.10.3
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build(deps): Bump rand from 0.10.2 to 0.10.3 in the cargo-minor-patch group
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#66:
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#12
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9m 11s
dependabot/cargo/cargo-minor-patch-8f8f13f3a4
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build(deps): Bump actions/deploy-pages from 4 to 5
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#65:
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5m 34s
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build(deps): Bump actions/checkout from 4 to 7
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#64:
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7m 34s
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build(deps): Bump actions/upload-artifact from 4 to 7
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6m 52s
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build(deps): Bump actions/download-artifact from 4 to 8
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build(deps): Bump actions/setup-dotnet from 4 to 6
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#61:
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4m 56s
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docs: add FAQ/troubleshooting page
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#60:
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4m 15s
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4m 15s
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docs: dogfood drift-lint against a real Rust game, veloren/veloren
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#59:
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4m 10s
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4m 10s
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chore(csharp): keep Drift.Analyzers.csproj version at 0.1.1
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#58:
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4m 19s
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4m 19s
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chore: bump all crates/packages to 0.1.2
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#57:
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4m 5s
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4m 5s
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docs: add full walkthroughs for Rust, C#/Unity, and Godot
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#56:
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4m 4s
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4m 4s
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chore: bump all crates/packages to 0.1.1, document NuGet PackageId di…
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#55:
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4m 16s
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4m 16s
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fix(godot): stop same-named functions across files from colliding
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#54:
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fix(float_outside_fixed_step): catch compound-assignment across all t…
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#53:
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4m 9s
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docs(godot): dogfood against a second real project, Pixelorama
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#52:
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3m 42s
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ci: build and attach release binaries for Unreal/Godot bindings
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#51:
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3m 57s
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3m 57s
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ci: address 19 CodeQL code-scanning alerts on workflow files
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#50:
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4m 44s
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4m 44s
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fix(csharp): rename NuGet package to GameDeterminism.Analyzers
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#49:
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4m 3s
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debug: raw curl push to capture nuget.org's actual response body
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#48:
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4m 34s
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4m 34s
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debug: verbose nuget push output to diagnose 409
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#47:
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3m 54s
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3m 54s
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fix(csharp): bump Drift.Analyzers to 0.1.1, nuget.org rejected 0.1.0
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#46:
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7m 4s
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7m 4s
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docs: add full Unreal walkthrough page to docs site
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#45:
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5m 25s
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5m 25s
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ci: add NuGet trusted-publishing workflow for Drift.Analyzers
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#44:
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4m 42s
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4m 42s
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chore: bump all crates/packages to 0.1.0 for first release
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#43:
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4m 40s
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4m 40s
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