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Releases: Fox2Code/Hypertale

0.0.4 - Developer Ready Update

29 Jan 21:15
d7d3521

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  • Add mod icon (By ColdLavenderSun aka. Fluttershy)
  • Add hasHypertale API that get bundled with your mod to be able to detect when Hypertale is installed!
  • Add extra auth data APIs to get more player information!
  • Use remote fastutil and gson libraries instead of bundled.
  • Fully fixed de-compiler in development environment!
  • Fixed package name for BuildConfig not accepting underscores!

0.0.3 - Gradle & Drop Update

27 Jan 18:18
633e575

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  • Make the Hypertale gradle plugin 100% functional.
  • Hypertale now copy an init wrapper as HypertaleServer.jar instead of copying itself.
  • Added /hypertale system and /hypertale status commands.
  • Added PluginBase.hypertale().setLogger() and setLoggerName() APIs
  • Fixed console color and added support for colored logger names!
  • Fix logger not logging the error when Hypertale install itself form the mods folder!

0.0.2 - Pre Patching update

26 Jan 14:39
8dc7b60

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  • Add support for pre-patchers as .hypertale/PrePatcher.jar
  • Add logging if Hytale class transformers are not supported by the server software.

0.0.1 - Initial Release

25 Jan 16:31
1917bc9

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This first version of Hypertale is missing a lot of features I wish it had, but it should do a good job for the most part!

You need to run Hypertale as the server jar if you are on desktop, on server hosts, Hypertale can install itself from the mods folder.