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modification to hhItem::SinglePlayerPickup - #37

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FriskTheFallenHuman merged 1 commit into
FriskTheFallenHuman:mainfrom
m0rb:SpiritWalkTouch
Jun 20, 2026
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modification to hhItem::SinglePlayerPickup#37
FriskTheFallenHuman merged 1 commit into
FriskTheFallenHuman:mainfrom
m0rb:SpiritWalkTouch

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@m0rb

@m0rb m0rb commented Jun 20, 2026

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@y2keeth ran into issues in maps/game/lotaa (#35), mostly timing related with the map's script; it also unveiled another edgecase bug while testing their savestate -- players can't collect the bow at the end of the map with a full inventory, preventing map completion.

this is a workaround for players that did a give all cheat at any point up to that map.

…ion to hhItem::SinglePlayerPickup allowing map completion.
@FriskTheFallenHuman

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I'm surprise this was not tested by HumanHead lol, seems like its also present in the original game

@FriskTheFallenHuman
FriskTheFallenHuman merged commit cb9662d into FriskTheFallenHuman:main Jun 20, 2026
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@m0rb
m0rb deleted the SpiritWalkTouch branch July 10, 2026 03:40
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2 participants