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Nintendit compatibility? #3

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@DoctorGoat

I wasn't able to embed the Nintendit hack of Project Base by dex909 into the resources.resx and thought you'd definitely be more qualified. It'd be a good feature to have, I think.

The version at https://www.romhacking.net/hacks/3706/ has 1.00 of Hyper Metroid embedded in it, so I'm surprised it didn't work when I swapped it for the resources romimage. I wasn't able to understand the flow of how things are happening; are all of the IPS patches in the folder already applied to the base rom in the resources?

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