🎨 Palette: Add game deletion confirmation and fix build error#28
🎨 Palette: Add game deletion confirmation and fix build error#28Gamepulse wants to merge 1 commit into
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- Added a `window.confirm` dialog to the `handleDelete` function in `GameDetail.tsx` to prevent accidental deletions. - Fixed a TypeScript error in `GameScreenshotsCarousel.tsx` by removing the unused `hasIgdbId` state variable, which was blocking the production build. - Updated Palette's journal with learnings regarding destructive actions and build strictness. Co-authored-by: Gamepulse <8333979+Gamepulse@users.noreply.github.com>
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This PR introduces a micro-UX improvement by adding a confirmation step for game deletion, ensuring users don't accidentally remove games from their library. It also resolves a TypeScript issue in the screenshots carousel that was preventing the production build from succeeding.
💡 What:
window.confirm(t('confirmDelete'))inGameDetail.tsx.hasIgdbIdinGameScreenshotsCarousel.tsx.🎯 Why:
tscerror on unused variables.♿ Accessibility:
window.confirmwhich is highly accessible and familiar to users.PR created automatically by Jules for task 7306369309621496888 started by @Gamepulse