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Space Adventure

This is a fun and simple clone of a classic space shooter game that I built for practice and to improve my skills. The project is designed to simulate the basic mechanics of a space shooter, where the player controls a spaceship and must fend off waves of enemies.

Features

  • Player-controlled spaceship: The player can move left and right using input and shoot bullets to destroy enemies.
  • Enemy ships: Various types of enemy spaceships that move towards the player’s ship.
  • Bullet mechanics: The player can shoot bullets to destroy enemies. The bullets move upwards and disappear when they go off-screen.
  • Collision detection: Bullets and enemies can collide. The player loses health if their spaceship collides with an enemy.

Technologies Used

  • Game Engine: Flame Engine
  • Language: dart
  • Graphics: Basic pixel art or sprite images (from free assets).
  • Sound: Background music and sound effects for shooting and enemy destruction.

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