Fix potential crash in AI build logic when thing template is not found - #195
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Fix potential crash in AI build logic when thing template is not found#195seer-by-sentry[bot] wants to merge 1 commit into
seer-by-sentry[bot] wants to merge 1 commit into
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Fixes CLIENT-1D5. The issue was that: AIPlayer::buildBySupplies dereferences ThingTemplate pointer before null check, causing access violation when template lookup fails.
tTemplate) before attempting to callisKindOf(KINDOF_CASH_GENERATOR)in the AI player's building placement logic. This prevents a potential crash ifTheThingFactory->findTemplate(thingName)returns null.This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 8122099
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