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GUI: Add null check for m_win in ButtonFlashTransition::draw - #90

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GUI: Add null check for m_win in ButtonFlashTransition::draw#90
seer-by-sentry[bot] wants to merge 1 commit into
mainfrom
seer/fix-button-flash-transition-null-check

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Fixes CLIENT-K1. The issue was that: ButtonFlashTransition::draw lacks null check on m_win, causing dereference after GameWindow destruction.

  • Added a null check for m_win in the ButtonFlashTransition::draw method to prevent potential crashes if the window is invalid.

This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 2046680

Not quite right? Click here to continue debugging with Seer.

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