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10 changes: 9 additions & 1 deletion Generals/Code/GameEngine/Source/GameLogic/Object/Object.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -401,7 +401,15 @@ Object::Object( const ThingTemplate *tt, const ObjectStatusMaskType &objectStatu

// If a valid team has been assigned me, then I have a Player I can ask about my starting level
const Player* controller = getControllingPlayer();
m_experienceTracker->setVeterancyLevel( controller->getProductionVeterancyLevel( getTemplate()->getName() ) );
if (controller)
{
m_experienceTracker->setVeterancyLevel( controller->getProductionVeterancyLevel( getTemplate()->getName() ) );
}
else
{
// No valid controller, set to default veterancy level
m_experienceTracker->setVeterancyLevel( VETERANCY_REGULAR );
}

/// allow for inter-Module resolution
for (BehaviorModule** b = m_behaviors; *b; ++b)
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10 changes: 9 additions & 1 deletion GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -470,7 +470,15 @@

// If a valid team has been assigned me, then I have a Player I can ask about my starting level
const Player* controller = getControllingPlayer();
m_experienceTracker->setVeterancyLevel( controller->getProductionVeterancyLevel( getTemplate()->getName() ) );
if (controller)
{
m_experienceTracker->setVeterancyLevel( controller->getProductionVeterancyLevel( getTemplate()->getName() ) );
}
else
{
// No valid controller, set to default veterancy level
m_experienceTracker->setVeterancyLevel( VETERANCY_REGULAR );

Check failure on line 480 in GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp

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GitHub Actions / Build GeneralsMD / win32-profile+e

'VETERANCY_REGULAR': undeclared identifier

Check failure on line 480 in GeneralsMD/Code/GameEngine/Source/GameLogic/Object/Object.cpp

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GitHub Actions / Build GeneralsMD / win32+e

'VETERANCY_REGULAR': undeclared identifier
}

/// allow for inter-Module resolution
for (BehaviorModule** b = m_behaviors; *b; ++b)
Expand Down
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