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GameLogic: Add validity checks for world width and height - #93

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GameLogic: Add validity checks for world width and height#93
seer-by-sentry[bot] wants to merge 1 commit into
mainfrom
seer/fix/game-logic-world-size-validation

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Fixes CLIENT-KV. The issue was that: Client-side rendering initialization during loadPostProcess attempts division by an uninitialized zero dimension.

  • Added checks to ensure world width and height are greater than 0.0f when setting them.
  • If the provided width or height is not greater than 0.0f, the default values are used.

This fix was generated by Seer in Sentry, triggered automatically. 👁️ Run ID: 2082053

Not quite right? Click here to continue debugging with Seer.

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