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Mapping Axes
Geoff Jenkins edited this page Nov 2, 2022
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The Machine-Axes, Transformed-Axes and Linear-Transformed-Axes you created can now be assigned to Nozzles, Cameras etc. for them to be moved around.

Virtual Z and C Axes should be assigned to the down-looking camera:

That's all. For those of you who remember the old machine.xml hacking days, this might almost appear too simple ;-)
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