Glacitecture Studios is a small, recently-formed team of independent game and software developers. We specialize in building immersive gameplay experiences and powerful development tools, mostly in C# (we do dabble in GDScript though), and always with love and a touch of chaos.
Important
Only open-source or source-available works of ours are listed here. Any closed-source or commercial works can be found in our Discord, which is linked at the bottom of this README file.
Currently we do not have any open-source projects that are public, but once we do, we'll be sure to put them here!
We're Glacitecture Studios: explorers, programmers, and storytellers. Whether we're crafting high-precision toolkits or sculpting immersive worlds, we aim to make cool things that people care about.
We love:
- Open-source software
- Deep game mechanics
- Community collaboration
And we hate:
- Feature creep (but we do it anyway 😅)
We believe in clarity, especially when it comes to open and closed development. Thus:
- All projects here will have their source availability explicitly declared.
- Closed-Source or Commercial Projects will not be listed here. Those can be found in our Discord, which is linked at the bottom.
Important
Please note that we make these games & tools for free and we do not have the funds to pay our developers (we started as a group of friends so that wasn't in our plan initially), therefore please treat this as volunteering.
We're currently not accepting new developers, but here’s what the process will look like once we are ready:
-
Watch this space
Keep an eye on our Discord. That’ll be where we announce openings or collaboration opportunities. -
What to prepare
A short demo reel or portfolio showcasing your past game/engine work as well as how we can contact you -
Initial Steps
We'll reach out to you once the application period is over if you were considered, and invite you to a casual chat so we can get to know each other. -
Welcome Aboard!
If all goes well, then you'll be on the team!
We’re still setting up shop, but feel free to:
- Watch our repos to follow development
- Fork, contribute, or file issues
- Say hi through our Discussions or social links (coming soon)
- Reach out to us on Discord if you want to talk licensing or collaborations (or if you just want to keep up with our closed-source works!)
Thanks for stopping by! ❄️