Releases: HK560/ControllerMeta
Releases · HK560/ControllerMeta
v0.16.0
[ZH]
- 后端重构核心模块,提高稳定性和性能。
- 添加可切换为gameinput数据源功能,目前仅作测试,不支持蓝牙连接下的ds/ns手柄
- 重新优化了回报率/延迟检测算法,添加追踪原始数据包分布,添加延迟数据使用中位数的计算方法
- 提高设备识别兼容性
- 修复一些已知缺陷,调整部分界面文字说明
欢迎加群反馈建议:587385789 ~之后steam版本内部封闭测试需要些人
[EN]
- Back-end refactoring of core modules to improve stability and performance.
- Added the ability to switch to GameInput data source, which is currently only for testing and does not support DS/NS controllers under Bluetooth connection
- Reoptimized the return/latency detection algorithm, added tracking of raw packet distribution, and added a calculation method for using median latency data
- Improved device recognition compatibility
- Fixed some known bugs and adjusted some interface text descriptions
v0.15.0
建了Q群:587385789,欢迎来反馈问题😇
[ZH]
- 新增运动传感器(体感、陀螺仪)检测支持!支持DS4、DS5、NSProController。此功能还在开发预览状态,欢迎反馈!
- 新增初步支持使用手柄控制UI菜单
- 优化外部覆盖层调整为监听所有地址
- 优化调整样式图标文字
- 初步接入SteamworkAPI,为登录steam做准备
- 接入Steam Input,(Github版本无法启用)
- 修复DS5手柄蓝牙下无法检测
- 修复其他已知的缺陷
- 添加QQ群链接(来加群更快反馈问题!Q群:587385789
- 因为传感器检测功能打包了一些3d模型资源,所以体积大了好几倍,后续看看怎么优化
[EN]
- Motion sensor (somatosensory, gyroscope) detection support has been added! DS4, DS5, and NSProController are supported. This feature is still in preview, so feedback is welcome!
- Added initial support for controlling UI menus using controllers
- Optimized the external overlay to listen to all addresses
- Optimized and adjusted the style icon text
- Initially access the Steamwork API to prepare for logging in to Steam
- Access to Steam Input, (Github version cannot be enabled)
- Fixed DS5 controller Bluetooth cannot be detected
- Fixed other known issues
- Add QQ group links (to add groups to feedback questions faster!) Q: 587385789
- Because the sensor detection function packs some 3D model resources, the file siez is several times larger, and we will see how to optimize it later
v0.14.0
[ZH]
- 添加显示缩放比例支持
- 添加允许自定义手柄名
- 初步支持识别steaminput (将本工具添加到steam中打开运行)
- 添加提交手柄识别信息到远程数据库(推荐大家报告手柄型号手柄名方便我们更好识别手柄型号)
- 支持摇杆轨迹图独立窗口
- 优化各种界面样式,更新一些文本
- 优化Canvas性能
[EN]
- Added support for displaying zoom ratio
- Added support for allowing custom joystick names
- Initial support for recognizing steaminput (add this tool to steam and run)
- Add controller identification information to the remote database
- Support joystick trajectory graph in a separate window
- Optimize various interface styles, update some text
- Optimize Canvas performance
v0.13.1
[ZH]
- 抛弃SDL的手柄数据库识别,重构识别模块
- 添加更细致的调试打印信息,添加日志文件存储
- 优化某些手柄的识别可靠性
- 添加webview初始化失败的弹窗显示
[EN]
- Discard the SDL controller database recognition, refactor the recognition module
- Add more detailed debug print information, add log file storage
- Optimize the recognition reliability of certain controllers
- Add a pop-up window to display the failure of webview initialization
v0.12.10
[ZH]
- 优化Direct HID下 Xbox手柄的识别问题
- 修复某些情况下支持xinput协议的手柄无法自动选择
- 更改依赖文件位置,现在程序运行目录下不会再释放文件了
- 更新一些说明性文本
- 添加赞助信息面板(欢迎尝试赞助我😇)
[EN]
- Optimized Xbox controller recognition under Direct HID
- Fixed the issue where some Xinput protocol-supported controllers could not be automatically selected in certain situations
- Changed the dependency file location; files will no longer be released in the program's runtime directory
- Update some descriptive text
- Add a sponsorship information panel (welcome to try sponsoring me 😇)
v0.12.9
[ZH]
- 引入“Gamepad API”为特定的手柄协议支持扳机震动
- 新功能,新增延迟分析测试界面
- 新功能,新增"Direct HID"的设备输入检测方式,极大提高对于高轮询率手柄的检测精度。此功能需要在设置页面手动切换。
- 修复设备切换时候,震动不会停止的问题
- 其他一些细节优化项目
[EN]
- Introduced Gamepad API for trigger vibration support of specific controller protocols
- New feature, added delay analysis test interface
- New feature, added "Direct HID" device input detection method, greatly improving detection accuracy for high polling rate controllers. This feature needs to be manually switched in the settings page.
- Fixed the issue where vibration does not stop when switching devices
- Other minor optimization items