Pre-production. A single-player restaurant-management simulation; spiritual successor to a 2003-era restaurant tycoon design, rebuilt on a deterministic, engine-agnostic core.
Active development happens on the branch foundation/m0-headless-service-lab and is
delivered to owners via pull request for review. That branch contains the full project
structure, the planning and architecture documents, and the M0 Headless Service Lab.
See the open pull request (or that branch) for everything. This main branch holds only
the license and this pointer until the M0 gate is reviewed and merged by the owners.