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Original file line number Diff line number Diff line change
Expand Up @@ -564,7 +564,8 @@ public RenderWallSliceResult RenderTwoSidedLowerSlice(RenderWallSliceArgs args)
if (!SetSectorsForTwoSidedLowerSlice(args, out var facing, out var other))
return RenderWallSliceResult.EmptyNoAddOffset;

RenderTwoSidedLower(args.Side, args.OtherSide, facing, other, args.IsFrontSide, out var sideVertices, out var skyVertices, out var skyVertices2, lightLevelSector: args.LightSector);
RenderTwoSidedLower(args.Side, args.OtherSide, facing, other, args.IsFrontSide, out var sideVertices, out var skyVertices, out var skyVertices2,
lightLevelSector: args.LightSector, renderSkySide: args.RenderSkySide);
return new(sideVertices, skyVertices, null, skyVertices2);
}

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Original file line number Diff line number Diff line change
Expand Up @@ -1013,7 +1013,7 @@ private void RenderTwoSided(Side facingSide, bool isFrontSide)
if ((visibility & SideTexture.Lower) != 0)
{
if (renderSlices3D)
RenderWallSlices3D(facingSide, facingSide.Lower, isFrontSide, otherSide, facingSector, otherSector, facingSide.Sector.SectorPlanes3D, m_renderTwoSidedLowerSliceFunc);
RenderWallSlices3D(facingSide, facingSide.Lower, isFrontSide, otherSide, facingSector, otherSector, facingSide.Sector.SectorPlanes3D, m_renderTwoSidedLowerSliceFunc, renderSkySide: false);
else
RenderTwoSidedLower(facingSide, otherSide, facingSector, otherSector, isFrontSide, out _, out _, out _);
}
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Original file line number Diff line number Diff line change
Expand Up @@ -472,7 +472,7 @@ private void AddTwoSided(Side side, bool isFrontSide, bool update, bool fogBarri
RenderWallSliceResult result;
if (side.Sector.Sectors3D.Length > 0)
{
result = m_geometryRenderer.RenderWallSlices3D(side, side.Lower, isFrontSide, otherSide, facingSector, otherSector, side.Sector.SectorPlanes3D, m_renderTwoSidedLowerSliceFunc);
result = m_geometryRenderer.RenderWallSlices3D(side, side.Lower, isFrontSide, otherSide, facingSector, otherSector, side.Sector.SectorPlanes3D, m_renderTwoSidedLowerSliceFunc, renderSkySide: false);
}
else
{
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