- plugin fixes the “Disconnect: Buffer overflow in net message” issue in TF2’s Mann vs. Machine (MvM) mode.
- It works by intercepting specific MvM usermessages like MVMLocalPlayerUpgradesClear and MVMLocalPlayerUpgradesValue.
- Instead of letting them go through the unreliable channel (which can overflow), it resends them through the reliable channel.
- This prevents crashes or disconnects when there’s too much upgrade data being sent.
original plugin had a bug that caused the server to crash because the client wasn't checked for presence. If the client left server, server would crash.