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Gloop — Pre-Alpha Vertical Slice

PRE-ALPHA VERTICAL SLICE / PROOF OF CONCEPT
This is an unfinished systems demonstration, not a finished game.

Gloop is a living-alchemy tactical puzzle prototype about a strange organism that absorbs matter, changes Temper, splits, recombines, and helps a vulnerable Hero cross dangerous Origins.

Download

The playable archives are available directly from this repository's main branch and from the Releases page.

  • Download Windows 64-bit

  • Download macOS Universal

  • Windows 64-bit: unzip the complete archive, open Gloop-Windows, and run Gloop.exe.

  • macOS Universal (Apple silicon + Intel): unzip, then open Gloop.app. The app is not yet notarized. If macOS blocks the first launch, Control-click the app, choose Open, then confirm Open once.

What is in this slice

  • A small summer Overworld connecting the game's modes.
  • Twelve linked tactical Origins that introduce movement, mass, layers, and elemental Tempers.
  • The completed Air Temper finale, Origin: Wind Roads, built around Thermal Vents, Bounce, and Balloon currents.
  • A physical Tablework bench and evidence-driven Fieldbook foundation.
  • Mouse and keyboard camera controls, fullscreen support, and authored tactical HUDs.

Pre-alpha boundaries

  • Campaign disk saves are not implemented; Continue is intentionally disabled.
  • The Level Forge is currently a Unity Editor development tool, not a feature in this player build.
  • The experimental Free Create / parcel sculptor is not included in the public route.
  • Art, writing, balance, onboarding, performance, and compatibility are all in active development.
  • Expect bugs, rough edges, placeholder assets, and systems that may change substantially.

Basic controls

  • Overworld movement: WASD or arrow keys
  • Confirm / enter an Origin: Enter, Space, or the on-screen button
  • Orbit camera: right-drag
  • Pan camera: middle-drag
  • Zoom: mouse wheel
  • Frame the play area: F
  • Fullscreen: F11

Please report problems through GitHub Issues and include your operating system plus a screenshot when possible.

Credits

Design, world, and direction: M@Por2r
Prototype engineering: OpenAI Codex
Built with Unity

License and source-code notice

Copyright © 2026 M@Por2r. All rights reserved. The builds are provided only for personal, non-commercial evaluation under the terms in LICENSE.md. A copy of the license is also included inside each downloadable archive.

This is a binary distribution repository. It does not contain the Unity project, game scripts, source assets, or editable source code. GitHub automatically labels its snapshots of the public repository contents as “Source code (zip)” and “Source code (tar.gz)”; those snapshots contain only the files committed here, not the private game project.

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Gloop pre-alpha vertical slice / proof of concept — Windows and macOS player builds.

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