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Smoothing Tools
Command Syntax: //metasmooth [Intensity Threshold Multiplier] [Recursion Count]
Example: //metasmooth 1.0 2
Permission: metaedits.metasmooth
Description:
//metasmooth will smooth the contents of your selection. The intensity of the smoothing can be controlled with the [Intensity Threshold Multiplier] argument, with lower values, such as those below 1.0, will provide a more intense smoothing, while those above 1.0 will lower the intensity. The [Recursion Count] argument determines how many times to apply the smoothing.
It is recommended to keep values for [Intensity Threshold Multiplier] between 0.0 and 1.5.
Command Syntax: //metablend [Intensity Threshold Multiplier] [Blending Radius]
Example: //metablend 1.0 1
Permission: metaedits.metablend
Description:
//metablend will blend the contents of your selection.
A recommended technique is to use a very noisy patterning such as #simplex of several materials, and then using //metablend to make them into randomized blobs. I find this works great for making forest floors.
It is recommended to keep values for [Intensity Threshold Multiplier] between 0.0 and 1.5.
The values for [Blending Radius] are either 1 or 2.
Command Syntax: //metafilter [Intensity Threshold Multiplier] [Filter Type] [Filter Size] [Sigma]
Example: //metafilter 1.0 gaussian 5 1.0
Permission: metaedits.metafilter
Description:
The MetaFilter tool can be used to apply image processing filters such as Gaussian blur, box blur, or sharpen to your selection. These can be used to smooth your selection with a high degree of control.
The Gaussian blur and box blur filters will smooth the selection when applied, while the Sharpen filter will attempt to sharpen the selection, which often results in it getting much rougher depending on the intensity multiplier value used.
Recommended Presets:
//metafilter gaussian 9 1.25
//metafilter 1.5 sharpen 2 - 3 times followed by //metafilter box
//metafilter box