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Mod Functions
This page covers global or things attached to entities such as Boss Scaling.
Boss Scaling: Boss Scaling only occurs in a multiplayer environment, it will basically add Extra Health and increase Attack Damage based on if there are more than one players. Below is the chart in how this functions.
- One Player : None
- Two Players: 40% Health Boost, 18% Attack Damage Increase
- Three Players: 80% Health Boost, 35% Attack Damage Increase
- Four Players: 120% Health Boost, 54% Attack Damage Increase
Boss Target Switcher: If more than one player is detected the boss will switch between different players allowing for a more dynamic and intricate Experience.
Boss Reset System: If a Boss has had a player target and there are no current players within its follow range (including players it cannot see) A timer will start. Once this timer reaches 0, the boss will remove itself and replace its spawn point with the key block and a chest atop with the key in it. This system is for if all the players die, they can return and grab there loot without the worry of a boss on them. In turn this means starting over the boss entirely.
Boss Spawnpoint System: All Bosses (Except the Night Lich) have a spawnpoint attached to when they spawn from a key block. If they get too far from that position they will be teleported back to the spawnpoint.
Boss Not In Combat: If a boss doesn't actively have a target and you are within its range, it will heal back health as punishment for leaving its area, until it eventually resets itself.
Boss Enragement System: When a boss or mini-boss is below 15% Health, it will get a massive damage increase. Making spotting attacks and patterns more crucial to the player. (Configurable)
This section will mostly cover over areas of the mod that can be used outside of the mod.
(Coming in 1.7.3)
A new major mechanic that affects combat. Faltering is basically stunning in a bottle. You can falter bosses and mobs and just as likely they can falter you as well. Making dodging and or utilizing a shield more intricate. Every player has a falter resistance, and the base value of a player's falter resistance is 0.5. Which is not high alone, but fear not there is several ways to boost your resistance.
The main hidden way is wearing armor. Armor and armor toughness both boost your falter resistance with armor being the higher priority.
Each armor point boost your falter resistance by 0.04.
Each armor toughness point boost your falter resistance by 0.02.
While being faltered, you will be knocked back and locked to look down while the potion effect is active and your movement is restricted. All mobs and players will deal 0 attack damage while being faltered with the exception of magic attacks. You can additionally still block with a shield if you are faltered.
Dealing falter build up depends on weapons from the mod. Either doing special abilities can cause falter build up or heavy weapons can cause great falter build up. When causing a mob from UDA to falter, after the effect ends they will increase there resistance slightly to it but still making it far more likely for heavy weapons to cause faltering.
WHILE a mob is faltered it is a opening for you to get a 1.5 damage multiplier on them. This stacks with crits, and other buffs you may have.
This part is mostly too include specific stuff tied to events.
- Soul Stars will not drop for the Player when they slay an undead mobs and don't have the achievement for slaying the Knight of Burning Flame.
You can use the locate command to help find some of the structures faster. It'll be with /locateDA. All the structures that can be located and there command name are listed below.
Void Blossom Cave : /locateDA BlossomCave
Burning Flame Arena : /locateDA BurningFlameArena
Forgotten Temple : /locateDA ForgottenTemple
Frozen Castle : /locateDA FrozenCastle
Gaelon Sanctuary : /locateDA GaelonSanctuary
High Court City : /locateDA HighCourtCity
Night Lich's Tower : /locateDA NightLichTower
Obsidilith's Arena : /locateDA ObsidilithArena
Any Outpost : /locateDA Outpost
Rotten Hold : /locateDA RottenHold
Mysterious Trader Outpost : /locateDA TraderPost