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UnseenDontRun edited this page Jan 3, 2025 · 17 revisions

Welcome to End Expansion's Wiki!

End Expansion is a mod that aims to add a more meaningful end game, with a rpg focus. The mod currently includes 2 main story bosses, a plethora of mini-bosses and other encounters, along with dungeons, blocks, and utility machines to aid you in your day to day survival.

Getting Started

You'll first want to enter the end and via locating the new Stronghold and craft a Guidebook or find the one in the Stronghold.


Following completion of defeating the Ender Dragon

The mod will open up its reigns to you, below is the ideal spots to hit in order to completing the mod. It might be noteworthy to do multiple of each dungeons and areas to fully get the best from them.

The End (Base Biome)

  • The End Vaults : Considered the taste tester of the mod, this dungeon can be found via looking for a well like structure on the surface of the end biome or poking out of the side of the islands.

  • The Lamented Islands : The first major dungeon in the mod where the first major boss is located, can be found as a giant floating end city like structure in the sky.

The Ash Wastelands

  • The Ashed Mines : The First and noble step into the biome is by heading underground in search of Lustrian Crystals and the mine shafts where you'll be able to locate better armor, weapons and so on.

  • The Ashed Towers : A side dungeon that offers mini-boss chances and helps with general progression through the Ash Wastelands. It also has the highest chance for Avalons Bane from loot tables and another exclusive item.

  • The Ashed King's Fortress : This is where the second major boss in the mod is located at. A black fortress flying high in the sky with massive buildings connecting from it.


End Expansion's Systems

The mod has many systems at play for bosses, loot, and other mechanics as listed below, or you can read about each system in General Systems

  • Enemy Design
  • Boss Scaling
  • Boss Spawning
  • Barrend Arena Keys

Mod Compatiblity

Current mods that have ties with End Expansion by either changing structure generation or other parts of End Expansion, all of these can be disabled within End Expansions general_config.

  • (UnOfficial) Bosses of Mass Destruction + Dungeon Additions : When installed, End Expansions stuff will scale to harder for more difficult progression. Changes to everything is list below.
  1. Mob Health + 30%
  2. Mob Attack Damage + 5%
  3. Weapons Attack Damage + 1
  4. Armor Attributes + 1
  • Deeper Depths : Candles & Amethysts have a chance to spawn in the Ashed towers, Ashed King's Fortress.

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