Realistic NPC Crime Report Features Native game event support (such as fights, gunshots, reckless driving, carjacking, etc.). No need for continuous loops, events are triggered by in-game actions. Valid witness checks to ensure accurate reports. Special event logic checks to prevent unnecessary reports. NPC phone call to report to the police with corresponding animation, which can be interrupted to cancel the report. Dependency ox_lib Compatibility ESX QBCore (Not tested) QBX To adapt to other frameworks, simply modify function getPlayerJob(). Requirements The Dispatch part must be implemented by yourself. Fivemanage: To capture screenshots during crimes, ensure that setr screenshot_basic_api_token is properly set in your server configuration. Built-in Supported Dispatch System rcore_dispatch origen_police (Integrated by IOxee) Credits Based on modifications and development from y_dispatch[https://github.com/TonybynMp4/y_dispatch].