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Copy pathGameFrame.java
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165 lines (130 loc) · 4.61 KB
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import java.awt.image.BufferedImage;
import java.awt.*;
import javax.swing.*;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.util.ArrayList;
/**
* Primary controller of all elements of game. Updates display image appropriately.
*
* @Jonathan Ke
* @8/13/2019
*/
public class GameFrame extends BufferedImage implements ActionListener {
//set up control and libraries
private Pokedex pokedex = new Pokedex();
private ArrayList<Actor> actors = new ArrayList<Actor>();
private ActorMovementControl actorControl;
private Player p;
//set up drawing panel
private Graphics g = this.getGraphics();
//set up setting images
private BufferedImage bg = new Layer0();
private Layer1 l1 = new Layer1();
private Layer2 l2 = new Layer2();
private Collision collision = new Collision(l2,actors);
private MainScreen screen;
//setup constant variables
public static final int W = 32;
public static final int H = 8;
public GameFrame(){
super(1600,1600,BufferedImage.TYPE_INT_RGB);
//setup player object
p = new Player(collision);
collision.add(p);
//setup player tracker
screen = new MainScreen(p);
TextBox textBox = (TextBox) screen.getTextBox();
//setup pokemon movement
actorControl = new ActorMovementControl(actors, pokedex, collision, textBox);
//frame rate/actor speed
Timer t = new Timer(40,this);
//begin game
t.start();
}
//net updater for all elements of game
@Override
public void actionPerformed(ActionEvent e){
actorControl.updateSpec();
update();
screen.updateDisplay(this);
}
public void update(){
//to shorten frame generation time, only seen frame is updated with image
int startX = p.getX()-190;
int startY = p.getY()-140;
//draw layer 0
drawBackground(startX,startY);
//draw layer 1 and 2, draw player and pokeball in perspective to objects in layer 1
Plant[][] layer1 = l1.getLayer();
StaticObject[][] layer2 = l2.getLayer();
//draws all objects near player
int maxY = Math.min(layer1[0].length,(startY+300)/H+10);
int maxX = Math.min(layer1.length,(startX+400)/W+10);
int minY = Math.max(0,startY/H-300);
int minX = Math.max(0,startX/W-400);
for (int y = minY; y < maxY; y++){
for (int x = minX; x < maxX; x++){
drawPlant(layer1[x][y]);
drawStaticObject(layer2[x][y/2]);
}
drawActors(y);
}
}
//drawing methods used for each object in game
private void drawActors(int y){
//check to draw player
if (y*H <= p.getY() && y*H+H > p.getY()){
drawActor(p);
if (p.getXVel() != 0 && p.getYVel() != 0){
System.out.println(true);
drawShakingPlant(l1.getLayer()[p.getX()/W][y]);
}
}
for (Actor actor : actors){
//check to draw actors
if (y*H <= actor.getY() && y*H+H > actor.getY()
&& actor.getX() > p.getX()-232 && actor.getX() < p.getX()+232){
drawActor(actor);
drawShakingPlant(l1.getLayer()[actor.getX()/W][y]);
}
}
//check if pokeball has been thrown(must draw last!)
if (p.hasThrownBall()
&& y*H <= p.getPokeball().getHitBoxY()
&& y*H+H > p.getPokeball().getHitBoxY()){
drawBall(p.getPokeball());
}
}
public void drawBackground(int x, int y){
g.drawImage(bg.getSubimage(x,y,400,300),x,y,null);
}
public void drawActor(IActor a){
g.drawImage(a.getState(),a.getX(),a.getY(),null);
}
public void drawBall(Pokeball b){
g.drawImage(b.getBall(),b.getX(),b.getY(),null);
}
public void drawPlant(Plant p){
if (p != null){
g.drawImage(p.getImage(),p.getX(),p.getY(),null);
}
}
public void drawShakingPlant(Plant p){
if (p != null){
if (Math.random() < 0.5){
g.drawImage(p.getImage(),p.getX()-1,p.getY(),null);
} else{
g.drawImage(p.getImage(),p.getX()+1,p.getY(),null);
}
}
}
public void drawStaticObject(StaticObject s){
if (s != null){
g.drawImage(s.getImage(),s.getX(),s.getY(),null);
}
}
public static void main(String[] args){
new GameFrame();
}
}