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fix: retire remaining 2.1.0 / 5.7 string stragglers - #18

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JosephOIbrahim merged 1 commit into
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fix/version-stragglers
Jul 2, 2026
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fix: retire remaining 2.1.0 / 5.7 string stragglers#18
JosephOIbrahim merged 1 commit into
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fix/version-stragglers

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@JosephOIbrahim

@JosephOIbrahim JosephOIbrahim commented Jul 2, 2026

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Post-v0.2.0 audit found three shipped spots still contradicting the release's 2.x retired claim: GeneratorVersion 2.1.0 compiled into the Runtime DLL, BRIDGE_VERSION 2.1.0 in the Editor Build.cs, SECURITY.md stating the uplugins ship 5.7.0 (they ship 5.8.0), and an INVENTORY.md comment. All corrected to match v0.2.0. Doc/source consistency only; no version bump.

🤖 Generated with Claude Code

Summary by CodeRabbit

  • Documentation

    • Updated the project’s documented Unreal Engine support to version 5.8.
    • Refreshed bundled version references to match the latest release number.
  • Chores

    • Brought internal version metadata in line with the new 0.2.0 package release across the bridge components.

The v0.2.0 CHANGELOG claimed the internal 2.x numbering was retired; three
shipped spots still contradicted the release. Corrected to match reality:
- UEBridgeSubsystem.cpp GeneratorVersion 2.1.0 -> 0.2.0 (this one is compiled
  into the shipped Runtime DLL — every cognitive-profile struct stamped it)
- UEBridgeEditor.Build.cs BRIDGE_VERSION 2.1.0 -> 0.2.0 (twin of the Runtime
  module define, which was already 0.2.0)
- SECURITY.md: bundled .uplugin files ship EngineVersion 5.8.0, not 5.7.0
- INVENTORY.md tree comment 2.1.0 -> 0.2.0

Doc/source consistency only; no version bump (source now matches the v0.2.0
release). Found by the v0.2.0 release audit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@JosephOIbrahim
JosephOIbrahim merged commit f4d2e72 into master Jul 2, 2026
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@JosephOIbrahim
JosephOIbrahim deleted the fix/version-stragglers branch July 2, 2026 17:34
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coderabbitai Bot commented Jul 2, 2026

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Review Change Stack

Caution

Review failed

The pull request is closed.

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: defaults

Review profile: CHILL

Plan: Pro

Run ID: dcc8ee10-318d-492e-af3c-d1123fa4e049

📥 Commits

Reviewing files that changed from the base of the PR and between 8ad936f and 6b45b91.

📒 Files selected for processing (4)
  • INVENTORY.md
  • Plugins/UEBridge/Source/UEBridgeEditor/UEBridgeEditor.Build.cs
  • Plugins/UEBridge/Source/UEBridgeRuntime/Private/UEBridgeSubsystem.cpp
  • SECURITY.md

📝 Walkthrough

Walkthrough

This PR updates version identifiers from 2.1.0 to 0.2.0 across INVENTORY.md, the UEBridgeEditor build file, and UEBridgeSubsystem.cpp's cognitive profile parsing. It also updates SECURITY.md's documented Unreal Engine baseline from 5.7 to 5.8.

Changes

Version and Baseline Metadata Updates

Layer / File(s) Summary
Version string updates
INVENTORY.md, Plugins/UEBridge/Source/UEBridgeEditor/UEBridgeEditor.Build.cs, Plugins/UEBridge/Source/UEBridgeRuntime/Private/UEBridgeSubsystem.cpp
Version references changed from 2.1.0 to 0.2.0 in inventory metadata, the BRIDGE_VERSION compile-time definition, and the Profile.GeneratorVersion constant.
Security documentation engine baseline update
SECURITY.md
Documented Unreal Engine version requirement updated from 5.7 to 5.8, including EngineVersion 5.8.0 in the runtime baseline section.

Estimated code review effort: 1 (Trivial) | ~3 minutes

✨ Finishing Touches
📝 Generate docstrings
  • Create stacked PR
  • Commit on current branch
🧪 Generate unit tests (beta)
  • Create PR with unit tests
  • Commit unit tests in branch fix/version-stragglers

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