First-Person Contemplative Experience | Unity 3D | Solo | 2025
A short meditative game about rediscovering simple joys. A kobold explores five mindfulness stations in a handcrafted fantasy world and finds his way back to what truly matters.
Five contemplative stations — Nourishment, Refreshment, Rest, Reflection, Transition — each built around a quiet moment. The central message: we already have it, we just forget. 5–10 minutes of gentle, accessible experience.
- Story-driven quest system with five interactive checkpoints
- All 3D assets modelled in Blender (kobold character, environments, props)
- Unity implementation using an AI-assisted code workflow (Claude Code)
- Atmospheric lighting and sound design to support the meditative pacing
- Engine: Unity 3D
- 3D Modelling: Blender
- Code workflow: AI-assisted (Claude Code)
- Solo project — concept, design, art, implementation
Academic project at SRH Heidelberg, Game & Multimedia Design programme, 2025.