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TODO for my simulation

  • implement smooth stopping of the ball when it reaches some epsilon velocity

  • implement collision detection and response for two balls

  • handle eventlistners in a seperate threads using web workers

  • implement concept of weight also

    • HINT: Give a constant mass for 1 px^2 area, and then adjust velocity and acceleration of the same
  • combine the vectors together in a 2 element array's for better handling

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A first try to javascript and that with controlling html canvas

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