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implement smooth stopping of the ball when it reaches some epsilon velocity
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implement collision detection and response for two balls
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handle eventlistners in a seperate threads using web workers
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implement concept of weight also
- HINT: Give a constant mass for 1 px^2 area, and then adjust velocity and acceleration of the same
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combine the vectors together in a 2 element array's for better handling
Kemphire/boomBounce
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