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100% client-side FPV freecam simulation tuned as a 5-inch freestyle quad.

No drone packets are sent. The drone state does not move any server-authoritative entity. This is intended for servers that already allow freecam-style detached camera behavior. It is not an anti-cheat bypass.

Features

  • Client-only fixed-step FPV simulation (240 Hz) with acro-only rates
  • Betaflight-style RC rate / super rate / expo
  • Throttle curve, motor lag, anisotropic drag, battery sag, and descent wash
  • Separate controller actions for Arm, Disarm, and Reset-to-Player
  • Crash model with EXIT_TO_PLAYER, QUICK_REARM, CHECKPOINT_RESPAWN, and NO_COLLISION
  • Four setup pages: Controller, Rates, Craft, Realism & Crash
  • Axis/button capture, calibration, invert options, and deadzone tuning
  • In-flight camera angle adjustment (optional)
  • Global active-flight exit triggers: Esc, movement keybind press, and optional damage edge detection

In-Game Setup

  1. Open the setup screen from Mod Menu.
  2. Controller page: select controller, bind Arm/Disarm/Reset, bind axes, set deadzone/invert.
  3. Rates page: tune roll/pitch/yaw RC/super/expo.
  4. Craft page: tune camera angle, throttle curve, thrust, drag, and response; Mass changes rotational/translational inertia and adds a small high-speed float offset.
  5. Realism & Crash page: tune sag/wash, choose crash reset mode, and toggle Exit To Player On Damage.
  6. Active control behavior:
    • Arm enters FPV when inactive, and re-arms motors while detached when currently disarmed.
    • Disarm cuts motors but keeps the detached camera active; momentum and rotation continue naturally.
    • Reset exits back to the player camera.

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