We fix the things that bug a lot of people, but never quite enough for anyone to sit down and fix them. Most of it is about games: tools that make PC and handheld gaming less fiddly, mods that make good games better, and patches that keep old ones alive.
- WSGM: Windows Steam Game Mode. Rebuilds the SteamOS Game Mode experience on Windows 11 gaming handhelds.
- steam-input-lease: makes Steam let go of your controllers while a game runs and hands them back afterwards. A drop-in launcher, or a library with C and .NET bindings.
- steam-ui-toolkit: add, hide and rearrange elements in Steam's Big Picture interface from .NET.
- windows-device-control: Wi-Fi, Bluetooth, audio and brightness control for .NET apps, including the parts Windows never documented.
- sc2dsu: gyro, buttons and sticks from the 2015 and 2026 Steam Controllers for Cemu, Eden, Citra, Ryujinx and other DSU emulators. Windows and Linux.
- NoVidiaApp: NVIDIA driver settings, game profiles and driver updates without the NVIDIA App. No account, no telemetry.
- WakeWatch: a tray icon that shows when something keeps your screen or PC awake. Made for OLED owners.
- lifesupport-TheMovies: keeps Lionhead's The Movies (2005) working by swapping its Windows Media video pipeline for FFmpeg and libmpv.
- ReScaleFrame: a framework for reverse engineering games to add modern upscaling and frame generation.
- VulkanStory: Vulkan for Vintage Story, delivering TAA and DLSS, XeSS and FSR with frame generation. Based on Optimum. Heavily work in progress.
Found a bug? Open an issue on the project it belongs to. Got a gaming annoyance none of these cover? Tell us. It might become the next one.
Pull requests are open and welcome on every project.
This is an AI-friendly org, so contributing with coding agents is fine. Many projects ship agent
instructions (AGENTS.md or CLAUDE.md), and some also come with skills, so your agent knows the
project's rules from the start.
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