AI-Native 修仙沙盒:一个灵气接近枯竭的末世修仙世界,运行在 Minecraft 之上。 天道不是脚本——它是 LLM Agent,实时推演这个世界的灾劫、变化与命运。
天地不仁,灵气已薄如纸。你醒来时,身处一片灵脉将枯的荒土。 这里没有宗门收你,没有前辈指路,连一株像样的灵草都要和野兽抢。 你唯一的优势是——你会死很多次,而每一次死亡都不是白死的。
Bong 是一个以「末法时代」为核心的 AI-Native 修仙沙盒:
- 修仙不是数值堆叠,而是经脉拓扑的物理进化 —— 六境界(醒灵 → 引气 → 凝脉 → 固元 → 通灵 → 化虚)对应体内经脉的逐条贯通,境界可以掉落,突破需要触发性事件,化虚是服务器内仅容一两人的天花板。
- 灵气是守恒的 —— 全服灵气总量恒定(
SPIRIT_QI_TOTAL),你修炼消耗的灵气就是别人少掉的灵气。灵气按压强法则从高浓度流向低浓度,所有流动都走统一账本qi_physics::ledger,没有凭空产生、也没有凭空消失。 - 天道是活的 —— 三路 LLM Agent 并发推演世界(灾劫 / 变化 / 演绎时代),经 Arbiter 仲裁后通过 Redis 向游戏世界下达指令:降天劫、设伪灵脉陷阱、发动兽潮、垂青顿悟、更迭时代。玩家在聊天栏里看到的天道叙事,就是这套推演的实时输出。
- 末法残土的生存逻辑 —— 匮乏、算计、信息差、搜打撤。苟得住才活得久,但苟太久会被天道盯上。
世界观正典见 docs/worldview.md(唯一权威,所有玩法/命名/经济的锚点)。
世界观的独立维护库已拆出至 末法Cantu——正典按章拆分 + 三十八卷馆藏 + 按题材分十卷的写作大纲。
静坐冲击 / 丹药辅助 / 强行爆冲三条修炼途径;突破需「经脉数达标 + 触发事件」双条件。真元长期不足会灵脉萎缩、境界跌落。天劫(渡虚劫 / 域崩 / 定向天罚)与化虚名额由天道按世界灵气预算动态调控。
体表 16 部位 × 6 档伤口、经脉 20 条 × 4 档损伤、真元池三层级联的死亡判定;距离衰减让末法战斗变成"拼刺刀";过载撕裂是赌命的爆发。
已实装流派:体修·爆脉流、器修·暗器流、地师·阵法流(诡雷 / 警戒场 / 陷阱阵旗)、毒蛊流(凝针与经脉永久损伤)、黑无室剑道、截脉震爆流、绝灵涡流、替尸蜕壳(伪装)、医道(接续经脉 / 续命)。每招都有独立的动画、粒子、音效、HUD 反馈与图标。
炼丹(火候三系统 + 丹毒节拍 + 副作用识别)、炼器(四步状态机)、锻造台配方、野生植物采集生态、季节天气、作物加工、矿物体系、灵木采伐、通用保质期(三路径衰减)。骨币是唯一真货币(异变兽骨 + 阵法锁真元),灵石只是劣质燃料,金银是废土。
上古大能透支天地而陨落之处,灵压极低(-1.2)。类塔科夫的搜打撤循环:5 档容器搜刮、四档敌对 NPC(道伥 / 执念 / 守灵 / 畸变体)、撤离点倒计时、秘境塌缩。负灵域也是战术空间——通灵境修士可以躲入逃避天劫,低境界也能靠灵压差极限反杀高境界。
灵压三态环境(馈赠区 / 死域 / 负灵域)、伪灵脉陷阱、游离风暴、兽潮迁徙、垂死大能遭遇、派系战争。NPC 由 big-brain Utility AI 驱动:老化、渡劫、散修日常,离屏时进入 Dormant 虚拟化批量推演——但任何离屏战死,残余真元都会守恒地归还世界。
匿名社会 + 声名(SocialRenown)、灵龛守家、切磋交易、多世人生:死亡不是终点,遗念、碑刻与亡者博物馆让每一世留下痕迹。
五层架构,跨层契约以 TypeBox schema 为唯一 source of truth(TS → JSON Schema → serde),Redis 承载 server ↔ agent IPC:
┌─────────────┐ CustomPayload ┌──────────────────────┐
│ client/ │ ◄──────────────────► │ server/ │
│ Fabric 微端 │ MC 1.20.1 协议 763 │ Rust 无头服务器 │
│ Java 17 │ │ Valence + Bevy ECS │
│ owo-lib UI │ └──────────┬───────────┘
└─────────────┘ │ Redis IPC
┌──────────────▼───────────┐
│ agent/ 天道 Agent │
│ TypeScript 三 Agent 并发 │
│ 灾劫 / 变化 / 演绎 → 仲裁 │
└──────────────────────────┘
| 目录 | 技术栈 | 职责 |
|---|---|---|
server/ |
Rust · Valence · Bevy 0.14 ECS | 无头 MC 服务器(协议 763)。修炼 / 战斗 / 生产 / 经济 / NPC / 灵气守恒账本 qi_physics |
client/ |
Java 17 · Fabric 1.20.1 · owo-lib | 微端:HUD、技能条、动画(PlayerAnimator)、粒子 VFX、交易/炼丹/炼器等全部 UI |
agent/ |
TypeScript · openai · ioredis | "天道" LLM Agent 层:三 Agent 并发推演 + Arbiter 仲裁 + WorldModel 持久化 |
schema/(agent/packages) |
TypeBox | IPC schema 唯一真源,双端生成 + sample 对拍 |
| BongWorldGen | Python · NumPy | 独立的 seed 可复现地形生成器;导出 mmap-friendly raster 供运行时按需生成 chunk |
| 末法Cantu | Markdown · JSON | 世界观设定库:正典十八节 + 馆藏三十八卷 + 十卷写作大纲 + 悬案与留白清单 |
scripts/ |
bash / Python | dev harness:构建、e2e、bot 场景回归、视觉资产工具链 |
# Server(offline mode,监听 :25565)
scripts/build-token.sh cargo run
# Client(Fabric 微端,经 WSLg 启动)
scripts/build-token.sh gradle runClient
# 天道 Agent(需真实 LLM key,或 mock 模式)
cd agent/packages/tiandao && npm start
cd agent/packages/tiandao && npm run start:mock # 无 key 跑通全链路
# 地形生成(独立仓库)
cd ../BongWorldGen
.venv/bin/pip install -e '.[dev]'
.venv/bin/bong-worldgen --width 256 --height 256 --seed 812731 --output generated/demo.npz
# 一键开发重载(regen + validate + rebuild + restart)
bash scripts/dev-reload.sh
# 完整冒烟测试
bash scripts/smoke-test.sh代码 Wiki 是由开源文档工具生成的静态 HTML,覆盖三端并提供一个统一的离线搜索入口:
bash scripts/wiki/build.sh
bash scripts/wiki/publish.shbuild.sh 使用 Rust 工具链自带的 rustdoc 生成 server 文档,使用 Java 17 自带的 javadoc 生成 client 文档,并以固定版本 typedoc@0.27.9 生成 agent 文档;Python 标准库入口页把三端符号索引合并为跨端搜索。生成物放在被忽略的 tmp/wiki/,可直接用浏览器打开 tmp/wiki/index.html,也可通过 file:// 离线查看。publish.sh 会把生成物普通提交并推送到私有的 Bong-wiki 仓库;HTML 不进入 Bong 主仓,也不依赖 GitHub Pages。
| 文档 | 内容 |
|---|---|
docs/worldview.md |
世界观正典(唯一权威:境界 / 经济 / 命名 / 区域表) |
| 末法Cantu | 世界观设定库(独立仓库):分章正典 · 馆藏 · 写作大纲 · 悬案清单 |
docs/CLAUDE.md |
开发工作流:Plan 体系、接入面 checklist、孤岛红旗清单 |
docs/roadmap.md |
里程碑路线图 |
docs/finished_plans/ |
已落地玩法 plan(100+ 份,含各系统接口面) |
docs/server-architecture.md |
服务端架构设计 |
docs/player-animation-conventions.md |
动画约定(PlayerAnimator 四大坑) |
自动生成于 2026-07-27 · 共 168 份 plan
总进度 ███████████████████████████░░░ 88.6%
分布:merged 137 · wip 16 · design 8 · skeleton 3 · done 4
搜打撤独立位面玩法(10 子 plan,已全归档) · 1 份 · 组均 100%
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merged |
垂死大能 TSY zone 未并入运行态 finished_plans/plan-dying-elder-tsy-zones-unloaded-v1.md |
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#898 #1140 | 2026-07-26 |
战斗 ECS、流派、HUD、粒子、动画、Iris · 20 份 · 组均 84%
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merged |
HUD 设计专项闭环 finished_plans/plan-HUD-v1.md |
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#98 | 2026-06-08 |
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器修·暗器流 finished_plans/plan-anqi-v1.md |
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#121 | 2026-06-08 |
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突破 cinematic 三栈闭环 finished_plans/plan-breakthrough-cinematic-v1.md |
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#420 | 2026-06-08 |
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HUD 感知增强 finished_plans/plan-hud-immersion-v2.md |
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#203 | 2026-06-08 |
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G 键统一环境交互路由 finished_plans/plan-input-binding-v1.md |
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#101 | 2026-06-08 |
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施放经脉门校验 finished_plans/plan-skill-cast-meridian-gate-v1.md |
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#609 #610 | 2026-06-29 |
merged |
状态效果 HUD 图标补全 finished_plans/plan-status-effect-icon-v1.md |
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#443 | 2026-06-08 |
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流派碰撞平衡 finished_plans/plan-style-balance-v1.md |
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#204 | 2026-06-08 |
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黑无室剑道 v2 finished_plans/plan-sword-path-v2.md |
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#429 | 2026-06-07 |
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黑无室剑道 v3 finished_plans/plan-sword-path-v3.md |
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#441 | 2026-06-08 |
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替尸蜕壳伪皮闭环 finished_plans/plan-tuike-v1.md |
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#124 | 2026-06-08 |
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绝灵涡流 v1 finished_plans/plan-woliu-v1.md |
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#113 #244 | 2026-06-08 |
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地师·阵法流 v1:诡雷与警戒场 finished_plans/plan-zhenfa-v1.md |
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#110 | 2026-06-08 |
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截脉震爆流 P1/P2 finished_plans/plan-zhenmai-v1.md |
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#122 | 2026-06-08 |
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毒蛊流:凝针与经脉永久损伤 finished_plans/plan-dugu-v1.md |
███████████░ 95% |
#126 | 2026-06-08 |
merged |
真元色向量链路接入 finished_plans/plan-style-vector-integration-v1.md |
███████████░ 95% |
#123 #425 | 2026-06-08 |
wip |
FPV 手臂动画+施法 juice+签名音效 plan-fpv-cast-av-v1.md |
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#1248 #1257 #1258 #1262 | 2026-07-25 |
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#1156 #1158 | 2026-07-11 |
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#254 | 2026-05-17 |
design |
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#1094 | 2026-07-09 |
六境修炼、天劫、炼丹/炼器、矿物、天气、保质期 · 27 份 · 组均 92%
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merged |
炼丹客户端闭环 finished_plans/plan-alchemy-client-v1.md |
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#93 | 2026-06-08 |
merged |
炼丹废料 finished_plans/plan-alchemy-recycle-v1.md |
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#139 | 2026-06-08 |
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炼丹 v2:副作用与丹心识别 finished_plans/plan-alchemy-v2.md |
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#125 | 2026-06-08 |
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植物生态扩展 finished_plans/plan-botany-v2.md |
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#83 #128 | 2026-06-08 |
merged |
修炼正典境界与经脉门槛对齐 finished_plans/plan-cultivation-canonical-align-v1.md |
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#99 | 2026-06-08 |
merged |
骨币价格指数与经济叙事 finished_plans/plan-economy-v1.md |
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#171 #105 #162 | 2026-06-08 |
merged |
妖兽掉落与封灵骨币 finished_plans/plan-fauna-v1.md |
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#105 | 2026-06-08 |
merged |
收口炼器桥接与客户端交互 finished_plans/plan-forge-leftovers-v1.md |
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#66 #103 | 2026-06-08 |
merged |
半步化虚重渡跨层集成 finished_plans/plan-halfstep-rechallenge-integration-v1.md |
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— | 2026-06 |
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寿元系统精细实装 finished_plans/plan-lifespan-v1.md |
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#117 | 2026-06-08 |
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作物加工与保鲜 finished_plans/plan-lingtian-process-v1.md |
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#134 | 2026-06-08 |
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矿物材料正典 finished_plans/plan-mineral-v1.md |
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#44 #104 | 2026-06-08 |
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负灵域逃遁战术 finished_plans/plan-neg-domain-escape-v1.md |
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— | 2026-06 |
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灵气物品搬运磨损 finished_plans/plan-qi-handling-attrition-v1.md |
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— | 2026-06 |
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qi 物理迁移收口 finished_plans/plan-qi-physics-patch-v1.md |
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#133 #142 #152 #156 #160 #162 #165 | 2026-06-08 |
merged |
真元物理守恒底盘 finished_plans/plan-qi-physics-v1.md |
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#132 | 2026-06-08 |
merged |
灵眼系统链路 finished_plans/plan-spirit-eye-v1.md |
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#111 | 2026-06-08 |
merged |
灵木采伐与封灵匣 finished_plans/plan-spiritwood-v1.md |
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#106 | 2026-06-08 |
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凡器工具体系 finished_plans/plan-tools-v1.md |
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#84 #86 | 2026-06-08 |
merged |
并发渡劫 broadcast 单槽覆盖误清空 finished_plans/plan-tribulation-concurrent-broadcast-clobber-v1.md |
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#968 | 2026-07-26 |
merged |
渡虚劫 / 域崩 / 定向天罚 finished_plans/plan-tribulation-v1.md |
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#96 | 2026-06-08 |
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化虚专属 action finished_plans/plan-void-actions-v1.md |
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#163 | 2026-06-08 |
merged |
世界灵气预算化虚名额 finished_plans/plan-void-quota-v1.md |
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#159 | 2026-06-08 |
merged |
季节天气 finished_plans/plan-lingtian-weather-v1.md |
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#154 | 2026-06-08 |
wip |
种族 BodyPlan 通用化+固元易形功法 plan-race-system-v1.md |
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#1160 #1180 #1184 #1198 #1201 #1202 #1203 #1204 #1206 #1250 | 2026-07-27 |
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#533 #560 | 2026-06-14 |
design |
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— | 2026-06-08 |
背包、NPC AI、感知、社交、技艺、死亡周期 · 34 份 · 组均 82%
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灰烬蛛伪装态名牌泄漏 finished_plans/plan-ash-spider-disguise-nametag-leak-v1.md |
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#912 | 2026-07-26 |
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— | 2026-06 |
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botany 采集模式错接旧 gather 链路 finished_plans/plan-botany-harvest-mode-request-misroute-v1.md |
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#897 | 2026-07-26 |
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#1039 #1142 #1232 | 2026-07-27 |
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#483 | 2026-06-10 |
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#504 #508 #568 | 2026-06-29 |
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#895 | 2026-07-26 |
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#27 | 2026-06-08 |
merged |
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#115 | 2026-06-08 |
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#114 | 2026-06-08 |
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#148 | 2026-06-08 |
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混元多流派修炼路径 finished_plans/plan-multi-style-v1.md |
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灵龛守家与龛侵追凶闭环 finished_plans/plan-niche-defense-v1.md |
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#130 | 2026-06-08 |
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#1164 | 2026-07-26 |
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#85 | 2026-06-08 |
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新手 POI 动态选址 finished_plans/plan-poi-novice-v1.md |
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#109 | 2026-06-08 |
merged |
SocialRenown 名声未回写 PlayerIdentities finished_plans/plan-social-renown-identity-bridge-v1.md |
████████████ 100% |
#893 | 2026-07-26 |
merged |
出生沉默引导 finished_plans/plan-spawn-tutorial-v1.md |
████████████ 100% |
— | 2026-06-08 |
merged |
无墙领地影响力博弈 finished_plans/plan-territory-v1.md |
████████████ 100% |
— | 2026-06 |
merged |
坍缩渊撤离压迫感 finished_plans/plan-tsy-raceout-v1.md |
████████████ 100% |
#151 | 2026-06-08 |
merged |
zhenfa 陷阱阵旗手槽装备门缺口 finished_plans/plan-zhenfa-trap-client-equip-gate-v1.md |
████████████ 100% |
#861 #962 | 2026-07-26 |
wip |
搜打撤循环风险节拍与情感曲线 plan-sou-da-che-v1.md |
██████████░░ 80% |
#509 #536 #540 #555 #556 #563 | 2026-06-16 |
design |
普通人→化虚 100h 主线总线 plan-gameplay-journey-v1.md |
███████░░░░░ 55% |
— | 2026-06-09 |
wip |
兽潮大迁徙:Flow Field 批量野兽迁移 plan-beast-horde-v1.md |
██████░░░░░░ 50% |
#535 #542 | 2026-06-13 |
wip |
死脉甲污染豁免接线 + 守恒修正 plan-dead-armor-contamination-wiring-v1.md |
██████░░░░░░ 50% |
#581 | 2026-06-16 |
wip |
一生记录·遗念碑刻 plan-life-record-epitaph-v1.md |
███░░░░░░░░░ 25% |
#538 | 2026-06-13 |
wip |
容器品类筛选 + 12 僵尸容器补全 plan-container-filter-and-completion-v1.md |
██░░░░░░░░░░ 20% |
#526 | 2026-06-13 |
design |
给丹 C2S 缺距离/维度权威校验 plan-bughunt-dying-elder-give-dan-server-gate-v1.md |
░░░░░░░░░░░░ 0% |
#1114 | 2026-07-09 |
design |
塔科夫式套包(物品内嵌子容器) plan-nested-pack-base-v1.md |
░░░░░░░░░░░░ 0% |
— | 2026-06-10 |
design |
派系战争结果接入信誉传播链 plan-social-v2.md |
░░░░░░░░░░░░ 0% |
— | 2026-06-08 |
IPC schema、持久化、工作流、内容、音效 · 24 份 · 组均 84%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
UI-as-Data 动态交互面板 finished_plans/plan-agent-ui-data-v1.md |
████████████ 100% |
— | 2026-06 |
merged |
反作弊计数与 Redis 上报 finished_plans/plan-anticheat-v1.md |
████████████ 100% |
#116 | 2026-06-08 |
merged |
植物生态快照接入天道 agent finished_plans/plan-botany-agent-v1.md |
████████████ 100% |
#136 | 2026-06-08 |
merged |
自检 round3 findings finished_plans/plan-bughunt-r3-findings-v1.md |
████████████ 100% |
#589 #612 #616 | 2026-06-29 |
merged |
自检 round4 findings finished_plans/plan-bughunt-r4-findings-v1.md |
████████████ 100% |
#588 #601 #607 | 2026-06-29 |
merged |
自检 round5 findings finished_plans/plan-bughunt-r5-findings-v1.md |
████████████ 100% |
#603 #594 #614 | 2026-06-29 |
merged |
客户端接线缺口收口 finished_plans/plan-client-wiring-gaps-v1.md |
████████████ 100% |
#236 | 2026-06-08 |
merged |
跨系统接入缺口补丁 finished_plans/plan-cross-system-patch-v1.md |
████████████ 100% |
#92 | 2026-06-08 |
merged |
Tripo3D 模型资产批产 finished_plans/plan-model-asset-v1.md |
████████████ 100% |
— | 2026-06-09 |
merged |
持久化硬化 finished_plans/plan-persistence-v1.md |
████████████ 100% |
#24 | 2026-06-08 |
merged |
preview 强关屏幕与过渡层互踩卡屏 finished_plans/plan-preview-pause-menu-transition-stall-v1.md |
████████████ 100% |
#903 | 2026-07-26 |
merged |
多资源包构建与推送 finished_plans/plan-resourcepack-v1.md |
████████████ 100% |
— | 2026-06 |
merged |
季节跨相位客户端状态陈旧 finished_plans/plan-season-phase-stale-client-v1.md |
████████████ 100% |
#885 | 2026-07-26 |
merged |
服务端 Brigadier 命令迁移 finished_plans/plan-server-cmd-system-v1.md |
████████████ 100% |
#72 #90 | 2026-06-08 |
merged |
天道狩猎注意力系统 finished_plans/plan-tiandao-hunt-v1.md |
████████████ 100% |
— | 2026-06 |
merged |
视频动捕到玩家动画工具链 finished_plans/plan-video2anim-v1.md |
████████████ 100% |
#240 | 2026-06 |
merged |
天道叙事模板 finished_plans/plan-narrative-v1.md |
███████████░ 90% |
#89 | 2026-06-08 |
wip |
r2 跨端/境界门控/守恒 bug 修复 plan-bughunt-r2-findings-v1.md |
███████████░ 90% |
#605 #611 #617 #593 #602 #604 #597 | 2026-06-18 |
wip |
r1 机械型 bug 批量修复 plan-bughunt-r1-mechanical-fixes-v1.md |
██████████░░ 85% |
#599 #702 #595 #576 #590 #585 | 2026-06-25 |
wip |
CI Redis 镜像拉取韧性 plan-ci-redis-pull-resilience-v1.md |
████████░░░░ 65% |
#575 | 2026-07-27 |
wip |
r7 顿悟 modifier/UI 生命周期 bug plan-bughunt-r7-findings-v1.md |
█████░░░░░░░ 40% |
#709 #708 #707 #711 | 2026-06-25 |
wip |
r8 派生属性孤岛审计 plan-bughunt-r8-modifier-orphan-audit-v1.md |
████░░░░░░░░ 33% |
#1143 | 2026-07-09 |
wip |
r6 炼丹/装备 registry/渡劫 bug plan-bughunt-r6-findings-v1.md |
███░░░░░░░░░ 25% |
#1068 | 2026-07-07 |
design |
登录/资源包下载体验主题化 plan-client-login-ux-v1.md |
░░░░░░░░░░░░ 0% |
— | 2026-06-08 |
末法残土 terrain profile、worldgen 流水线、CI 视觉快照 · 8 份 · 组均 86%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
余烬死域地形首版 finished_plans/plan-terrain-ash-deadzone-v1.md |
████████████ 100% |
#94 | 2026-06-08 |
merged |
九宗故地 terrain profile finished_plans/plan-terrain-jiuzong-ruin-v1.md |
████████████ 100% |
#118 #114 | 2026-06-08 |
merged |
worldgen 多通道 layer 查询接口 finished_plans/plan-terrain-layer-query-v1.md |
████████████ 100% |
#167 | 2026-06-08 |
merged |
烬焰焦土 profile 与渡劫遗痕 finished_plans/plan-terrain-tribulation-scorch-v1.md |
████████████ 100% |
#207 | 2026-06-08 |
merged |
worldgen qi_density 断言修复 finished_plans/plan-worldgen-raster-check-qidensity-fix-v1.md |
████████████ 100% |
#1047 | 2026-07-26 |
merged |
伪灵脉绿洲地形与生命周期 finished_plans/plan-terrain-pseudo-vein-v1.md |
███████████░ 95% |
#107 | 2026-06-08 |
merged |
渊口荒丘地形 finished_plans/plan-terrain-rift-mouth-v1.md |
███████████░ 95% |
#119 | 2026-06-08 |
design |
静态 raster 异常热点无 runtime consumer plan-bughunt-anomaly-raster-runtime-consumer-v1.md |
░░░░░░░░░░░░ 0% |
#1126 | 2026-07-09 |
玩家旅程 / 经济 / 化虚等待开工骨架 · 4 份 · 组均 29%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
库存提示面板骨架 finished_plans/plan-inventory-hint-panel-v1.md |
████████████ 100% |
— | 2026-06 |
skeleton |
自检 round10 骨架 plans-skeleton/plan-bughunt-r10-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
skeleton |
自检 round8 骨架 plans-skeleton/plan-bughunt-r8-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
skeleton |
自检 round9 骨架 plans-skeleton/plan-bughunt-r9-findings-v1.md |
█░░░░░░░░░░░ 5% |
— | 2026-06 |
M0/M1 阶段产物 + 已 docs/finished_plans 的子 plan · 50 份 · 组均 100%
| 状态 | Plan | 进度 | PR | 最近更新 |
|---|---|---|---|---|
merged |
MVP 0.1 — Server scaffold + NPC + Fabric Client finished_plans/mvp01-plan.md |
████████████ 100% |
— | 2026-03-25 |
merged |
Agent 端到端集成与可观测 finished_plans/plan-agent-v2.md |
████████████ 100% |
— | 2026-04-13 |
merged |
天道 Agent 闭环(v1) finished_plans/plan-agent.md |
████████████ 100% |
— | 2026-04-10 |
merged |
炼丹专项:配方/熔炉/火候三系统 + 服药丹毒 finished_plans/plan-alchemy-v1.md |
████████████ 100% |
#21 #28 | 2026-04-27 |
merged |
护甲减免系统:ArmorProfile + 耐久 + 体修 buff finished_plans/plan-armor-v1.md |
████████████ 100% |
#46 #52 #56 | 2026-04-27 |
merged |
MC vanilla 音效 SoundRecipe 组合管线 finished_plans/plan-audio-v1.md |
████████████ 100% |
#74 | 2026-04-28 |
merged |
体修·爆脉流崩拳 P0(首个真实战斗功法闭环) finished_plans/plan-baomai-v1.md |
████████████ 100% |
#76 | 2026-04-28 |
merged |
野生植物采集生态 finished_plans/plan-botany-v1.md |
████████████ 100% |
— | 2026-04-25 |
merged |
Client Mod 网络消息路由 finished_plans/plan-client.md |
████████████ 100% |
— | 2026-04-20 |
merged |
战斗系统服务端 ECS + IPC schema(无 UI) finished_plans/plan-combat-no_ui.md |
████████████ 100% |
#29 #30 | 2026-04-21 |
merged |
战斗系统客户端 UI 全部组件实现(U1-U7 + 并行) finished_plans/plan-combat-ui_impl.md |
████████████ 100% |
#20 | 2026-04-30 |
merged |
Cultivation 双头清理:删旧 MVP 占位 finished_plans/plan-cultivation-mvp-cleanup-v1.md |
████████████ 100% |
#48 | 2026-04-27 |
merged |
修炼系统:六境/经脉/真元/污染/突破/顿悟 finished_plans/plan-cultivation-v1.md |
████████████ 100% |
#21 #26 #28 #29 #48 | 2026-04-27 |
merged |
死亡 / 运数 / 寿元 / 遗念 / 亡者博物馆 finished_plans/plan-death-lifecycle-v1.md |
████████████ 100% |
— | 2026-04-27 |
done |
时代状态机 finished_plans/plan-era-state-v1.md |
████████████ 100% |
— | 2026-06-08 |
merged |
炼器(武器)专项:四步状态机 + IPC Schema + 客户端占位 finished_plans/plan-forge-v1.md |
████████████ 100% |
#19 #61 | 2026-04-28 |
done |
草药捆保鲜挂载 + 草镰采集接通 finished_plans/plan-gathering-tool-bind-v1.md |
████████████ 100% |
#1293 | 2026-07-27 |
merged |
双行快捷栏:1-9 技能行 + F1-F9 物品行 finished_plans/plan-hotbar-modify-v1.md |
████████████ 100% |
#65 | 2026-04-29 |
merged |
Redis channel + TypeBox schema 双端对齐管理 finished_plans/plan-ipc-schema-v1.md |
████████████ 100% |
— | 2026-04-28 |
merged |
library-web 内容(已弃置) finished_plans/plan-library-web-content-v1.md |
████████████ 100% |
— | 2026-05-03 |
merged |
矿物体系打磨 — UX/采矿/炉阶/配方/shelflife/resourcepack/化石 finished_plans/plan-mineral-v2.md |
████████████ 100% |
— | 2026-04-30 |
merged |
NPC 行为 / 老化 / 派系 / 渡劫多 archetype finished_plans/plan-npc-ai-v1.md |
████████████ 100% |
#22 #45 #75 | 2026-04-29 |
merged |
NPC 假玩家皮肤池 / MineSkin 协议 finished_plans/plan-npc-skin-v1.md |
████████████ 100% |
#73 | 2026-04-28 |
merged |
opencode 命令工作流(已弃置) finished_plans/plan-opencode-workflow-v1.md |
████████████ 100% |
— | 2026-05-03 |
merged |
粒子与世界 VFX 系统(三基类 + S2C 协议 + 首批资产) finished_plans/plan-particle-system-v1.md |
████████████ 100% |
#17 | 2026-04-30 |
merged |
玩家骨骼动画系统(PlayerAnimator + AI-Native) finished_plans/plan-player-animation-v1.md |
████████████ 100% |
#82 | 2026-04-29 |
done |
玩家全程旅途 deepseek 稿 finished_plans/plan-player-journey-deepseek.md |
████████████ 100% |
— | 2026-05-16 |
done |
100h 游玩路程 gpt 稿 finished_plans/plan-playthrough-100h-gpt-v1.md |
████████████ 100% |
— | 2026-05-16 |
merged |
Server 基础设施闭环 finished_plans/plan-server.md |
████████████ 100% |
— | 2026-04-21 |
merged |
通用保质期系统:三路径衰减/腐败/陈化 + 消费侧接入 finished_plans/plan-shelflife-v1.md |
████████████ 100% |
#32 #33 #34 #35 #36 #37 #38 #39 #40 #67 | 2026-04-27 |
merged |
子技能成长(采药/炼丹/锻造)XP 与残卷 finished_plans/plan-skill-v1.md |
████████████ 100% |
#25 #42 #68 | 2026-04-29 |
merged |
匿名社会 / 声名 / 灵龛 / 切磋 / 交易 finished_plans/plan-social-v1.md |
████████████ 100% |
#77 | 2026-04-29 |
merged |
TSY 容器搜刮系统(5 档 + 钥匙 + 真元加速) finished_plans/plan-tsy-container-v1.md |
████████████ 100% |
#55 | 2026-04-27 |
merged |
TSY 位面基础设施 finished_plans/plan-tsy-dimension-v1.md |
████████████ 100% |
#47 | 2026-04-26 |
merged |
TSY 撤离点(RiftPortal + 撤离倒计时 + race-out) finished_plans/plan-tsy-extract-v1.md |
████████████ 100% |
#59 | 2026-04-27 |
merged |
TSY 敌对 NPC 四档(道伥/执念/守灵/畸变体) finished_plans/plan-tsy-hostile-v1.md |
████████████ 100% |
— | 2026-04-27 |
merged |
TSY 生命周期(状态机 + 塌缩 + 道伥) finished_plans/plan-tsy-lifecycle-v1.md |
████████████ 100% |
#54 | 2026-04-27 |
merged |
TSY 物资 99/1 + 秘境分流死亡 + 干尸 finished_plans/plan-tsy-loot-v1.md |
████████████ 100% |
#53 | 2026-04-27 |
merged |
搜打撤坍缩渊 meta plan finished_plans/plan-tsy-v1.md |
████████████ 100% |
#47 #49 #50 #51 #53 #54 #55 #59 | 2026-04-27 |
merged |
TSY 地形/POI/NPC anchor 自动生成 finished_plans/plan-tsy-worldgen-v1.md |
████████████ 100% |
#51 | 2026-04-27 |
merged |
TSY Zone P0 收尾(集成测 + Server→Redis 桥) finished_plans/plan-tsy-zone-followup-v1.md |
████████████ 100% |
#50 | 2026-04-26 |
merged |
TSY Zone P0 基础 finished_plans/plan-tsy-zone-v1.md |
████████████ 100% |
#49 | 2026-04-26 |
merged |
视觉特效基础栈 finished_plans/plan-vfx-v1.md |
████████████ 100% |
— | 2026-04-13 |
merged |
武器 v1.1 补完:schema/channel/伤害/持久化/资源 finished_plans/plan-weapon-v1.1.md |
████████████ 100% |
#69 #80 | 2026-04-28 |
merged |
武器法宝完整链路(ItemInstance → Weapon Component → 3D 渲染) finished_plans/plan-weapon-v1.md |
████████████ 100% |
#41 | 2026-04-30 |
merged |
Worldgen raster → Anvil region exporter finished_plans/plan-worldgen-anvil-export-v1.md |
████████████ 100% |
#79 | 2026-04-30 |
merged |
Worldgen 视觉快照 CI(5 角度真画面 + raster 双轨) finished_plans/plan-worldgen-snapshot-v1.md |
████████████ 100% |
#71 | 2026-04-28 |
merged |
巨树生成方向 finished_plans/plan-worldgen-v3.1.md |
████████████ 100% |
— | 2026-04-13 |
merged |
Rust 运行时地形生成 finished_plans/plan-worldgen-v3.md |
████████████ 100% |
— | 2026-04-20 |
merged |
世界生成混合方案 finished_plans/plan-worldgen.md |
████████████ 100% |
— | 2026-03-30 |
merged— 代码已合并主线,plan 主体落地wip— 设计 active,部分代码已落地,仍在推进design— 设计 active,零或近零代码skeleton— 骨架 plan,等待开工done— 已归档(M0/M1 阶段产物)
数据源:docs/plans-progress.yaml · 渲染脚本:scripts/plans_progress.py · 经 GitHub Action 在 plan 改动时自动更新