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[GAME STATUS] Demon's Souls (linux) #398

Description

@github-actions

Game title

Demon's Souls

Game ID / serial

PPSA01341

KytyPS5 version

KytyPS5-2026-09-16-63fb822

Compatibility status

Doesn't boot

Last working build / first broken build

No response

Result details

The game crashes while shaders are loading, it doesn't reach the intro cutscene.

Steps to reproduce the result

  1. Open KytyPS5
  2. Launch the game

Expected behavior

The game should load normally and play the intro

OS

Arch Linux

CPU

Ryzen 7 5700x

GPU

7900XT

RAM / VRAM

32GB DDR4 at 3600MHz

Log file upload

Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
Vulkan pipeline cache: initializing _PipelineCache/PPSA01341.bin
Vulkan pipeline cache: initialized empty
Initialized: Graphics
Title ID: PPSA01341
version = 13
AJM codec=1, name=ATRAC9 decoder
Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
Shader: emitted zero-position clip guard
Shaders: VS 1 | PS 0 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 16 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 17 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 18 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 19 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 20 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 21 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 22 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 23 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 24 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 25 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 26 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 27 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 28 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 29 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 30 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 31 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 32 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 33 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 34 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 35 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 36 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 37 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 38 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 39 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 40 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 41 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 42 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 43 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 44 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 45 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 46 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 47 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 48 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 0 | CS 49 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 49 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 49 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 50 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 51 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 52 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 53 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 54 | GS 0 | LS 0 | HS 0 | TES 0
--- Build ---
Official build KytyPS5-2026-09-16-63fb822
--- Error ---
shader resource tracking: hash=0x9fb5cc274b5e4f82 stage=compute pc=0x00001044 GetImageResource dword 0 is not a valid runtime value in /home/runner/work/KytyPS5/KytyPS5/src/graphics/shader/recompiler/ir/passes/ResourceTracking.cpp:168
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Extra notes

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Source

Mirrors KytyPS5 issue #660 — created 2026-09-17.

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