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[GAME STATUS] Astro Bot (windows) #432

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Description

@github-actions

Game title

Astro Bot

Game ID / serial

01.018 PPSA21567

KytyPS5 version

KytyPS5-2026-09-20-ba55ba5-Windows-x64

Compatibility status

Logo

Last working build / first broken build

No response

Result details

the game loads a broken playstation intro then dev intro and crashes trying to load the next video

Steps to reproduce the result

open kytyps5
boot game
load 2 videos
crash

Expected behavior

im noy sure

OS

windows 11 25H2

CPU

intel core i5-14400f

GPU

rtx 5060

RAM / VRAM

32 gb ddr5 6000

Log file upload

Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
Vulkan pipeline cache: initializing _PipelineCache\PPSA21567.bin
Vulkan pipeline cache: initialized empty
Initialized: Graphics
Title ID: PPSA21567
Game cheat: matched eboot.bin with source base 0x0
Successfully applied cheat: Select the existing non-tiled deferred-lighting renderer
Successfully applied cheat: Disable GI probes and lighting shaders
version = 13
Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shader: emitted zero-position clip guard
Shaders: VS 1 | PS 1 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 10 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 11 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 12 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 13 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 14 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 2 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 2 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 3 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 4 | PS 3 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 4 | PS 4 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 5 | PS 4 | CS 15 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 5 | PS 4 | CS 16 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 5 | PS 5 | CS 16 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 6 | PS 5 | CS 16 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 6 | PS 6 | CS 16 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 6 | PS 6 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 6 | PS 7 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 7 | PS 7 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 7 | PS 8 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 8 | PS 8 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 8 | PS 9 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 9 | PS 9 | CS 16 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 9 | PS 9 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 9 | PS 10 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 10 | PS 10 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 10 | PS 11 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 10 | PS 12 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 10 | PS 13 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 10 | PS 14 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 11 | PS 14 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 11 | PS 15 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 12 | PS 15 | CS 17 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 12 | PS 15 | CS 18 | GS 1 | LS 0 | HS 0 | TES 0
AvPlayer video started playing
Shaders: VS 12 | PS 15 | CS 19 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 12 | PS 16 | CS 19 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 13 | PS 16 | CS 19 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 13 | PS 16 | CS 20 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 13 | PS 16 | CS 21 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 13 | PS 17 | CS 21 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 14 | PS 17 | CS 21 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 14 | PS 17 | CS 22 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 14 | PS 17 | CS 23 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 14 | PS 17 | CS 24 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 14 | PS 17 | CS 25 | GS 1 | LS 0 | HS 0 | TES 0
Warning: game uses occlusion queries, which are currently treated as always visible; GPU usage may be higher and FPS may be lower.
Shaders: VS 14 | PS 18 | CS 25 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 18 | CS 25 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 25 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 26 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 27 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 28 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 29 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 30 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 31 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 19 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 15 | PS 20 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 16 | PS 20 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 16 | PS 21 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 17 | PS 21 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
AvPlayer video stopped
Shaders: VS 17 | PS 22 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 18 | PS 22 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 18 | PS 23 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 18 | PS 24 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 19 | PS 24 | CS 32 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 19 | PS 24 | CS 33 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 19 | PS 24 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 19 | PS 25 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 20 | PS 25 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 20 | PS 26 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 26 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 27 | CS 34 | GS 1 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 27 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 28 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 29 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 21 | PS 30 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 22 | PS 30 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 22 | PS 31 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 23 | PS 31 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 24 | PS 31 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 24 | PS 32 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 24 | PS 33 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 25 | PS 33 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 25 | PS 34 | CS 34 | GS 2 | LS 0 | HS 0 | TES 0
Shaders: VS 25 | PS 34 | CS 34 | GS 3 | LS 0 | HS 0 | TES 0
Shaders: VS 25 | PS 35 | CS 34 | GS 3 | LS 0 | HS 0 | TES 0
Shaders: VS 25 | PS 36 | CS 34 | GS 3 | LS 0 | HS 0 | TES 0
Shaders: VS 26 | PS 36 | CS 34 | GS 3 | LS 0 | HS 0 | TES 0
Shaders: VS 26 | PS 36 | CS 35 | GS 3 | LS 0 | HS 0 | TES 0
Shaders: VS 26 | PS 37 | CS 35 | GS 3 | LS 0 | HS 0 | TES 0
--- Guest fault context ---
thread: SceSndzAudioOutMain
rax=000000000000de30 rbx=3f80000040000120 rcx=3f80000040000120 rdx=0000000000000000
rsi=3f80000040000000 rdi=0000000000000000 rbp=00000007edfca010 rsp=00000007edfc9fa0
r8 =0000000000000000 r9 =0000000000011380 r10=00000007edfca840 r11=00000010550ecb10
r12=0000000000000000 r13=0000000326a3ce50 r14=0000000326a3e598 r15=0000000000000010
code (pc-48 .. pc+48, fault at byte 48):
41 48 ff ff ff ff 48 89 41 08 48 89 41 10 89 41
4c 89 11 c3 cc cc cc cc cc cc cc cc cc 48 89 5c
24 10 57 48 83 ec 20 48 8b d9 ff 15 5d b4 04 00
8b 13 8b f8 8b 43 48 0f ba f2 08 83 fa 01 75 21
3b c7 74 0d 48 8d 4b 10 ff 15 cf b2 04 00 89 7b
48 ff 43 4c 33 c0 48 8b 5c 24 38 48 83 c4 20 5f
stack:
43d7510b446d2604 c3522aa844c380df c34e7ef444dc16ca c2bbc840447c82fc
0000000000000000 0000000140b5eff9 000001007f26d540 000001007f6847c0
44112098444752e4 0000000000000000 00000007edfca070 c2fd419c44874452
3f80000040000120 0000000140b60ab6 fffffffffffffffe 00000007edfca0cc
0000000326a3e598 0000000080020016 0000000000000000 0000000326a3ce50
0000000326a3e598 0000000000000010 00000007edfca0a0 0000000140b5ef23
000001007f26d660 c36abe8444cb7301 fffffffffffffffe 00000007edfca140
0000000300a617e0 0000000900000660 0000000000000200 00000007edfca138
--- Build ---
Official build KytyPS5-2026-09-20-ba55ba5
--- Error ---
Unhandled host exception: type=1 code=3221225477 pc=0x00007ffa1b977d63 access=1 address=0xffffffffffffffff
in D:\a\KytyPS5\KytyPS5\src\loader\runtimeLinker.cpp:843

D:\PS5\KytyPS5-2026-09-20-ba55ba5-Windows-x64>

Screenshots/video

Image Image Image

Extra notes

checked the amd cpu patch

Source

Mirrors KytyPS5 issue #746 — created 2026-09-21.

Activity

  1. added
    compatMirror of a KytyPS5 issue — edit fields with commands, then /compat
    on Sep 21, 2026
  2. DistantMyth commented on Sep 21, 2026

    @DistantMyth
    Collaborator

    Leaving open: compatibility status regression detected. Other reports for this build/platform record in-game status (issue #421, #433), whereas this report indicates logo. Leaving open for collaborator review.

  3. DistantMyth commented on Sep 27, 2026

    @DistantMyth
    Collaborator

    Closing issue: Superseded by reports that verified in-game status for Astro Bot on Windows.

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