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[GAME STATUS] astro playroom (windows) #485

Description

@github-actions

Game title

astro playroom

Game ID / serial

PPSA01325

KytyPS5 version

PPSA01325

Compatibility status

Doesn't boot

Last working build / first broken build

No response

Result details

The game fails to boot or reach any initial display. During launch, the emulator encounters an unhandled shader instruction exception and crashes immediately during the shader pipeline build.

Error snippet:
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40

Steps to reproduce the result

  1. Open KytyPS5 build 2026-09-22-8b095ca.
  2. Select and launch title PPSA01325 from the game list.
  3. The emulator crashes instantly during shader recompilation.

Expected behavior

The game should compile shaders without crashing and at least reach the initial logo or boot screen.

OS

Windows 11 Home 64-bit

CPU

AMD Ryzen 5 7600

GPU

AMD Radeon RX 9060 XT 16GB

RAM / VRAM

32GB DDR5 6000mt/s RAM / 16GB VRAM GDDR6

Log file upload

Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
Vulkan pipeline cache: initializing _PipelineCache\PPSA01325.bin
Vulkan pipeline cache: initialized empty
Initialized: Graphics
Title ID: PPSA01325
version = 7
Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shader: emitted zero-position clip guard
Shaders: VS 1 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 4 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
--- Build ---
Official build KytyPS5-2026-09-22-8b095ca
--- Error ---
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40

C:\Users\kojak\Downloads\KytyPS5-2026-09-22-8b095ca-Windows-x64>

Screenshots/video

No response

Extra notes

No response

Source

Mirrors KytyPS5 issue #778 — created 2026-09-22.

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