Game title
astro playroom
Game ID / serial
PPSA01325
KytyPS5 version
PPSA01325
Compatibility status
Doesn't boot
Last working build / first broken build
No response
Result details
The game fails to boot or reach any initial display. During launch, the emulator encounters an unhandled shader instruction exception and crashes immediately during the shader pipeline build.
Error snippet:
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40
Steps to reproduce the result
- Open KytyPS5 build 2026-09-22-8b095ca.
- Select and launch title PPSA01325 from the game list.
- The emulator crashes instantly during shader recompilation.
Expected behavior
The game should compile shaders without crashing and at least reach the initial logo or boot screen.
OS
Windows 11 Home 64-bit
CPU
AMD Ryzen 5 7600
GPU
AMD Radeon RX 9060 XT 16GB
RAM / VRAM
32GB DDR5 6000mt/s RAM / 16GB VRAM GDDR6
Log file upload
Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
Vulkan pipeline cache: initializing _PipelineCache\PPSA01325.bin
Vulkan pipeline cache: initialized empty
Initialized: Graphics
Title ID: PPSA01325
version = 7
Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shader: emitted zero-position clip guard
Shaders: VS 1 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 4 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
--- Build ---
Official build KytyPS5-2026-09-22-8b095ca
--- Error ---
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40
C:\Users\kojak\Downloads\KytyPS5-2026-09-22-8b095ca-Windows-x64>
Screenshots/video
No response
Extra notes
No response
Source
Mirrors KytyPS5 issue #778 — created 2026-09-22.
Game title
astro playroom
Game ID / serial
PPSA01325
KytyPS5 version
PPSA01325
Compatibility status
Doesn't boot
Last working build / first broken build
No response
Result details
The game fails to boot or reach any initial display. During launch, the emulator encounters an unhandled shader instruction exception and crashes immediately during the shader pipeline build.
Error snippet:
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40
Steps to reproduce the result
Expected behavior
The game should compile shaders without crashing and at least reach the initial logo or boot screen.
OS
Windows 11 Home 64-bit
CPU
AMD Ryzen 5 7600
GPU
AMD Radeon RX 9060 XT 16GB
RAM / VRAM
32GB DDR5 6000mt/s RAM / 16GB VRAM GDDR6
Log file upload
Initialized: Config
Initialized: Log
Initialized: Timer
Initialized: Pthread
Initialized: Profiler
Initialized: Network
Initialized: Memory
Initialized: FileSystem
Initialized: Controller
Initialized: Audio
Vulkan pipeline cache: initializing _PipelineCache\PPSA01325.bin
Vulkan pipeline cache: initialized empty
Initialized: Graphics
Title ID: PPSA01325
version = 7
Shaders: VS 0 | PS 0 | CS 1 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 2 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 0 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shader: emitted zero-position clip guard
Shaders: VS 1 | PS 0 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 1 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 2 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 3 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 4 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 5 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 6 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 7 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 8 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 1 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 3 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
Shaders: VS 4 | PS 2 | CS 9 | GS 0 | LS 0 | HS 0 | TES 0
--- Build ---
Official build KytyPS5-2026-09-22-8b095ca
--- Error ---
shader CFG build failed: unsupported decoded instruction in CFG at pc 0x00001170: 0x00001170: unsupported family=MIMG opcode=0xe6 raw=[0xf1989f07 0x00020e0e 0x1441130a 0x45434442 0x00004746] reason=MIMG opcode is not implemented in D:\a\KytyPS5\KytyPS5\src\graphics\shader\recompiler\frontend\cfg\ShaderCFG.cpp:40
C:\Users\kojak\Downloads\KytyPS5-2026-09-22-8b095ca-Windows-x64>
Screenshots/video
No response
Extra notes
No response
Source
Mirrors KytyPS5 issue #778 — created 2026-09-22.