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feat: agentic-loop integration — agent-first front door + /docs boot-fix - #103

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feat: agentic-loop integration — agent-first front door + /docs boot-fix#103
LamaSu wants to merge 3 commits into
masterfrom
integration/agentic-loop

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@LamaSu

@LamaSu LamaSu commented Jun 12, 2026

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Integration branch assembling the agent-first front door onto master.

What's in it

  • Agent-first landing hero (AgentLandingHero) + HoloSkills WebGL skill hologram, rendered above the existing landing on /.
  • Machine-readable agent layer: schema.org JSON-LD (WebSite + WebAPI), public/llms.txt, real <a href> entrypoints to agent-package / .well-known / capabilities API.
  • fix(gateway): resolve /docs route collision (Swagger UI → /api-docs, docRoutes keeps /docs) — master's gateway could not boot due to duplicate GET /docs.

Verified on Spark

  • Gateway boots, serves real capability registry.
  • Dashboard builds; new hero present in dist.
  • compose→reputation execution wiring confirmed present (executeComposition/finalizeReputation), 50 compose+reputation tests pass — ERC-8004 reputation propagation loop intact.

Backend vision (compose #88, skills #90, asset-outbound #89, reputation #91, graph-search #92, EAS v2 #94) already on master. Next: real Base Sepolia env + staging deploy → capability.network.

LamaSu and others added 3 commits June 12, 2026 14:17
…y layer

Adds AgentLandingHero above the existing landing on the root route, porting the
onboard-ui.html design DNA (dark/lime/Bricolage, grid+glow+grain atmosphere,
machine/human/asset lanes, 'Agentically compose reality.' manifesto). Atmosphere
is scoped to the section so the existing landing renders unchanged below it.

Agent-friendly layer: every entrypoint is a real <a href> to a live endpoint;
index.html gets schema.org JSON-LD (WebSite + WebAPI) plus alternate links to
the agent-package and ERC-8004 registration; new public/llms.txt indexes the
self-onboarding flow and core API surface for LLM agents.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Zero-dependency WebGL point-cloud (no three.js) that cycles through 10
procedurally-sampled physical skills (CNC mill, impact driver, survey
drone, FDM printer, forklift, lathe, freight truck, robot arm, wrench,
microscope) with a swirl/scatter warp morph between them. Each skill is
tagged with its PCC lane (MACHINE/HUMAN/ASSET) and tints the hologram +
readout chip to the lane color. Honors prefers-reduced-motion, pauses
offscreen via IntersectionObserver, hides below 1200px.
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