glorified cube spinner
- raylib (included in libs/folder)
- using
maketo build - using
ffmpeg -i image(%03d).bmp -r 30 output.mp4to stitch images to animations
git clonein your root folder- run
maketo build and run with./rasterizer
- Using .bmp to render images may move to .ppm and plan to move to live rendering in raylib soon
- .obj parsing and loading. able to parse normals and textures, but no lighting or texture mapping implemented as of yet
- Rotation of 3D objects