feat(learn-mentor): add learning-mentor skill - #1
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Grill-graph session designing the learn-mentor skill: 11 resolved decision nodes (topology SSOT) converged into spec.md. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A learning mentor that drives true mastery instead of completing the task. Given a learning goal + task, it decomposes the goal into stages and runs each through A (gap-surfacing) -> C (guided paper reading) -> D (hands-on implementation) -> B (teach-back), withholding exactly the skill the goal targets (syntax -> user writes code; theory -> user writes pseudo-code). Learning sediments into docs/learning/<slug>.md and resumes across sessions. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add learn-mentor to the marketplace manifest and enable it in settings.json enabledPlugins. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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What
Adds
learn-mentor, a new skill whose posture is inverted from the rest of the ecosystem: it refuses to just-complete the task and instead drives the user to truly master a topic via the right papers/articles.Given a learning goal + task, it decomposes the goal into stages and runs each through a four-phase loop, withholding exactly the skill the goal targets so the user reaches mastery by their own hand.
The per-stage loop
Learning sediments into
docs/learning/<slug>.md(per-goal Markdown + embedded Mermaid + glossary) and resumes across sessions.Design provenance
Designed via a
grill-graphsession — 11 resolved decision nodes captured indecision-graph.md, converged intospec.md. Five of my initial assumptions were corrected during grilling:docs/— learning settles with the project it servesCommits
docs(learn-mentor)— design decision-graph + specfeat(learn-mentor)— the skill (plugin.json + SKILL.md)feat(settings)— marketplace registration + enable🤖 Generated with Claude Code