A native Windows and Linux port of NCAA Football 14 (Xbox 360), made with the ReXGlue SDK. You need your own disc image. No game content is included here or in the releases.
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Download from the Releases page.
- Windows: extract the zip anywhere and run
ncaafootball14.exe. Windows will say it protected your PC because the build is not signed: More info, then Run anyway. - Linux: make the AppImage executable and run it.
On first run the launcher asks for your disc image (.iso) and extracts it.
It then offers College Football Revamped if you have the mod's files: one
folder holding its six archives with DLC.rar beside them. The launcher
unpacks and installs the packages. After that it opens straight to PLAY.
Requirements: 64-bit Windows 10 or newer with a Direct3D 12 GPU, or a Linux distribution with glibc 2.35 or newer (Ubuntu 22.04, Debian 12, Fedora 36, SteamOS 3.5 or anything more recent) with a Vulkan GPU; a processor with SSE4.2.
Everything the game writes lives in %LOCALAPPDATA%\ncaafootball14 on
Windows and ~/.local/share/ncaafootball14 on Linux.
The build needs the SDK from the ncaa14 branch of
LegendaryDoors/rexglue-sdk,
CMake 3.25 or newer, Ninja, Clang 18 or newer, Python 3, and your own disc
image. The two checkouts sit side by side.
1. Build and install the SDK.
git clone -b ncaa14 https://github.com/LegendaryDoors/rexglue-sdk.git
cmake -S rexglue-sdk --preset linux-amd64 -DREXGLUE_ENABLE_TRACY=OFF
cmake --build rexglue-sdk/out/build/linux-amd64 --config Release --target install --parallel2. Take the game's executable from your disc.
cd NCAAFootball14Recomp
python3 tools/extract_iso.py "NCAA Football 14 (USA).iso" game
mkdir -p assets/game && cp game/default.xex assets/game/Only default.xex goes there, never the title update's default.xexp: the
update moves every address in the program, and this recompilation, like
College Football Revamped on the console, targets the disc's version
0.0.0.2. The disc's default.xex is 31,870,976 bytes, SHA-1
f2d268ae652c92bb5650a7d9c2d227f325a409c7.
3. Generate the recompiled code and build the game.
../rexglue-sdk/out/install/linux-amd64/bin/rexglue codegen ncaafootball14_manifest.toml
cmake --preset linux-amd64-release -DCMAKE_PREFIX_PATH=../rexglue-sdk/out/install/linux-amd64
cmake --build out/build/linux-amd64-release --target ncaafootball14 --parallelOn Windows, tools\win_build_sdk.bat and tools\win_build_app.bat run
the same steps with the Windows presets; a release build passes
-DCMAKE_C_FLAGS=-march=x86-64-v2 -DCMAKE_CXX_FLAGS=-march=x86-64-v2 to
both, which is where the SSE4.2 requirement comes from.
tools/release_linux.sh builds the release AppImage inside an Ubuntu 22.04
container, and tools\release_windows.ps1 builds the Windows zip.
BSD-3-Clause, in LICENSE, together with the notices for the ReXGlue SDK, Xenia and the Montserrat font.
- The ReXGlue project, whose SDK does the recompilation and provides the runtime this port runs on.
- Xenia, the Xbox 360 emulator from which the SDK's runtime and graphics derive.
- The College Football Revamped community, whose mod is the reason this port exists.



