Our World of Text funbox
Scripts anyone is free to use (non-maliciously) for fun! :D
*Run owotutilities.js before running this
°Run utilities.js before running this
This script is for screenshotting canvas content. Use the menu or the keybind (CTRL+1) to take a screenshot and put it into your clipboard. Overlays are added to your screenshot. To toggle them, use the modal accessible through the Screenshot settings menu option.
This script is for quick stickman placement. If the desired pose is not in a preset, you can modify a preset to match it!
Current characters: default, hazmat, squarie (shock = hazmat)
Head, torso, and hazmat customisation to be added. For now, they're just the standard o, |/\, and l. For lime.
This script puts a gravity-like force on your cursor. It originated from /owotchallenge by e_g., then was modified so the camera could have a set "smoothness" by the creator of /owotparkour. By combining the updated script from the sequel of /owotchallenge, /impossibleway, adding the base for a TAS frame-by-frame inputter, and tick rate, I made this abomination. Enjoy!
I made this script originally for exploring canvas like a platformer, but now it's been repurposed for OWoT Story Mode! Development version of this script will be kept private, though. You can change the stickman palette, like fastStickman.js.
This script adds sound effects to OWoT such as when you /warp, when a message is received, when you use a client command, and when you connect to a world using /warp. You can adjust the volume of these sound effects in the Menu with the mediumvioletred slider.
This script lets you type from a pool of random characters / add colour modifications to the characters you type, signaled by including tokens in the chatbar. Helped in making /lime.owot/city and /mis◌◌◌◌◌◌..
[hd], [md], [ld] - high, medium, and low density characters respectively.
(s), (ul), (ll), (n) - include symbols, uppercase letters, lowercase letters, and numbers respectively.
&(number) - add spaces to the pool.
[ov] - overline.
[B] - exclude background colour from modification.
[C] - exclude foreground colour from modification.
[swap] - swap foreground and background colours.
m(hexadecimal) - mix colour.
M(float) - mix opacity, default 0.5.
@(float) - brightness.
±(float) - random brightness deviation.