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ParticleSystem

This is a 2D particle system done with C++

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About this project

This project was created by Sergi Colomer Ferrer for the Project II subject in the Bachelor's degree in Video Game Design and Development, under the supervision of Ramon Santamaria Pena

Controls

  • F1: Create fire particle
  • F2: Create smoke particle
  • F3: Create nova particle
  • F4: Create slash particle
  • F5: Create bubble particle
  • F6: Create heal particle
  • F7: Create bless particle
  • F8: All fires will now move with the mouse
  • F9: All active fires switch if the vortex is active or not
  • F10: Removes all emitters
  • F11: Debug switch

License

This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.

Additional licenses will be included next to their respective assets inside the game documents.

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A guide on how to implement a particle system

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