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A field guide to my interests: AI, security, Rust, games, language, and memory.

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Lance Reed Dye. I build things to understand how they work. AI and trust; systems and security; code and play; language and memory.

I'm Lance. If you don't already know me, nice to meet you! Otherwise, my condolences.

I'm in the midst of an AI transformation project. I also do AI security, responsible AI implementation, and whatever else I feel like doing that month.

I don't like AWS. Mainly gravitate towards Cloudflare/GCP as of right now.

What keeps my attention

  • AI & trust — Agent behavior, local models, human judgment, and the boundaries between interpretation, authority, and action.
  • Systems & security — Reverse engineering, SecOT, Critical Infrastructure, and the ways software decisions become real-world consequences.
  • Code & play — Rust, simulations, games, procedural graphics, and interactive experiments that make an idea tangible.
  • Language & memory — Writing, archives, cultural memory, and what gets lost when information survives without its original context. Most of this stuff goes on boguefala.us

A few places to start

Project What I'm exploring
Runbook Compiler Turning human procedures into bounded, verifiable workflows, with explicit limits on what a model can decide.
Royal Duke A fictional cyber-physical scenario told through an interactive documentary and an optional local process simulation.
CJIS Security Policy Field Guide Making security requirements, evidence, and decision authority easier to reason about. An unofficial educational guide.
TaxpayerROI Public data, county-level analytics, and questions about fiscal outcomes and equity.
Timberhold The public site for a cozy lumber RPG: trees, sawmills, and a little world to build.
Boguefala An interactive archive of systems, language, memory, and provenance.

Experiment first, figure out the security later! (So sorry to my GRC peoples).

Cover and original vector artwork created in Figma. Design source and exports.

About

A field guide to my interests: AI, security, Rust, games, language, and memory.

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