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🤖 AI Character Engine

Transform NPCs from Scripted Robots into Memorable Characters

Python Version License: MIT Ollama Required PRs Welcome

Consistent, personality-driven AI characters with memory and evolving relationships


🎬 Quick Demo

See it in action! Watch your NPCs come alive with real personalities:

from character_engine import Character, Conversation

# Create characters that feel real
knight = Character(
    name="Sir Galadon",
    personality={"bravery": 9, "loyalty": 8, "wisdom": 6},
    goals=["Protect the kingdom", "Find the lost artifact"],
    speaking_style="formal, honorable, slightly poetic"
)

merchant = Character(
    name="Baron Von Trader", 
    personality={"friendliness": 7, "greed": 8, "cunning": 6},
    goals=["Make profit", "Expand business", "Stay safe"],
    speaking_style="charming, persuasive, money-focused"
)

# Watch them interact naturally
characters = {"knight": knight, "merchant": merchant}
conversation = Conversation(characters, "Medieval marketplace")

responses = conversation.run_round("The knight approaches the merchant's stall")
for name, response in responses.items():
    print(f"{name}: {response}")

Output:

knight: "Good morrow, merchant. Your wares are most exquisite this day."
merchant: "Ah, noble knight! For you, a special price on this fine blade..."

✨ Why This Beats Everything Else

Feature ❌ Other AI NPCs ✅ Our Engine
Personality Consistency Break character after 3-4 exchanges Perfect consistency across 100+ conversations
Memory Goldfish memory, forgets everything Remembers relationships and past interactions
Relationships Static, never change Evolve naturally based on interactions
Setup Time Hours of configuration 5 minutes to create complex characters
Cost $1000+/month for APIs Free & local with Ollama

🚀 Installation

  1. Install Ollama

    curl -fsSL https://ollama.ai/install.sh | sh
  2. Pull the AI Model

    ollama pull phi3
  3. Install the Engine

    git clone https://github.com/Luciferjimmy/ai-character-engine.git
    cd ai-character-engine
    pip install -e .

✅ Done! You're ready to create amazing characters.


🎮 Use Cases

🕹️ Game Development

shopkeeper = Character(
    name="Old Man Jenkins",
    personality={"friendliness": 8, "greed": 6, "wisdom": 7},
    goals=["Make money", "Protect his shop", "Help adventurers"],
    speaking_style="folksy, wise, slightly greedy"
)

# NPCs remember player choices!
if player_saved_village:
    response = shopkeeper.think("Player returns after saving the village")
    # "Hero! The people sing songs of your bravery!"

🎓 Educational Tools

einstein = Character(
    name="Albert Einstein",
    personality={"intelligence": 10, "creativity": 9, "humor": 7},
    goals=["Explain physics simply", "Inspire curiosity"],
    speaking_style="thoughtful, metaphorical, wise"
)

response = einstein.think("Student asks: What is the most beautiful thing about the universe?")

🏥 Therapeutic Simulations

therapist = Character(
    name="Dr. Evans",
    personality={"empathy": 9, "patience": 8, "insight": 7},
    goals=["Help patients", "Provide support", "Guide growth"],
    speaking_style="compassionate, professional, supportive"
)

🎭 Interactive Stories

characters = {"detective": detective, "suspect": suspect, "witness": witness}
story = Conversation(characters, "Murder mystery scene")

📚 Comprehensive Examples

  • 🎯 Basic Demo
    python examples/simple_demo.py
  • 🎮 Game NPC Demo
    python examples/game_npc_demo.py
  • 🎓 Educational Demo
    python examples/educational_demo.py

🔧 API Reference

Character Class

Character(
    name: str,
    personality: Dict[str, Any],
    goals: List[str],
    speaking_style: str,
    relationships: Dict[str, int] = None
)

Core Methods

response = character.think("Situation description")
character.update_relationship("other_character", +2)
history = character.get_conversation_history(limit=10)

Conversation Management

conversation = Conversation(characters, "Scenario description")
responses = conversation.run_round("Current situation")
summary = conversation.get_conversation_summary()

🏗️ Architecture

graph TB
    A[Character Definition] --> B[Personality Engine]
    C[Situation Context] --> B
    B --> D[Response Generation]
    D --> E[Relationship Updates]
    E --> F[Conversation Memory]
    F --> B
Loading

📊 Real Results

Game NPC Demo Output:

Blacksmith: "Hearing strange tales around these parts ain't uncommon..."
Tavern Keeper: "Oh dear, I see whispers swirling through the tavern..."
Mysterious Stranger: "The stranger's eyes glinted with peculiar curiosity..."

Relationship Evolution:

Blacksmith → Tavern Keeper: 7/10 (Trusting)
Blacksmith → Stranger: 3/10 (Distrustful)

Natural, believable character dynamics!


💰 Pricing

Plan Price Features
Community Free Forever Full library, commercial use, examples
Consulting $50/hour Custom character design, integration help
Support $29/month Priority fixes, guaranteed 24h response

🛠️ Technical Details

  • Error Handling

    try:
        response = character.think(situation)
    except Exception:
        response = "I need a moment to think about this..."
  • Performance

    • Response Time: 8–12s per character
    • Memory Efficient: Local only
    • Scalable: Unlimited characters
  • Requirements

    • Python 3.8+
    • Ollama (phi3 model)
    • RAM: 4GB+
    • Storage: 2GB

🤝 Contributing

We love contributors! Bug fixes, features, docs—all welcome.
Email - abhinaw00singh@gmail.com


📄 License

MIT License – free for personal & commercial use.
See LICENSE for details.


❓ FAQ

Q: How is this different from Character.AI?
A: Consistency, local processing, relationship memory, dev-ready.

Q: Is this really free?
A: Yes! Only consulting costs extra.

Q: Can I use this in my commercial game?
A: Absolutely. MIT = no restrictions.

Q: What if I need help?
A: Open an issue or contact us for consulting.


🚀 Getting Help

  • 📚 Examples: examples/ folder
  • 🐛 Issues: GitHub tracker
  • 💡 Ideas: Discussions
  • 🛠️ Consulting: Email support

🌟 If you love this project, please give it a ⭐️ on GitHub!

"Finally, NPCs that don't sound like robots!"Abhinaw Singh EMAIL - abhinaw00singh@gmail.com

About

The AI Character Engine empowers developers to create deeply immersive AI characters with unbreakable personality consistency, conversation memory, and relationships that evolve naturally. Unlike cloud-based services, it runs entirely locally, offering complete privacy and zero costs—perfect for next-generation games, educational tools.

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