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jMuxer - a simple javascript mp4 muxer for non-standard streaming communications protocol

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jMuxer

jMuxer - a simple javascript mp4 muxer that works in both browser and node environment. It is communication protocol agnostic and it is intended to play media files on the browser with the help of the media source extension. It also can export mp4 on the node environment. It expects raw H264 video data and/or AAC audio data in ADTS container as an input.

What was the purpose of developing?

It was needed to play raw H264 and AAC data coming from live streaming encapsulated into a custom transport container in a project. Each chunk would contain its duration, audio data, and video data with a simple 4 bytes header. Please check the example section to check the packet format. After struggling several days with few open source projects like hls.js, I have ended up making a new one that would be simpler and minimalist to achieve my goal.

Live Demo

Click here to view a working demo

Click here to play a h264 file online

How to use?

a distribution version is available on dist folder.

  <script type="text/javascript" src="dist/jmuxer.min.js"></script>
  
  var jmuxer = new JMuxer(option);

Available options are:

node - String ID of a video tag / Reference of the HTMLVideoElement. Required field for browsers.

mode - Available values are: both, video and audio. Default is both

flushingTime - Buffer flushing time in seconds. Default value is 1500 miliseconds.

clearBuffer - true/false. Either it will clear played media buffer automatically or not. Default is true.

fps - Optional value. Frame rate of the video if it is known/fixed value. It will be used to find frame duration if chunk duration is not available with provided media data.

onReady - function. Will be called once MSE is ready.

debug - true/false. Will print debug log in browser console. Default is false.

Complete example:

   
   <script type="text/javascript" src="dist/jmuxer.min.js"></script>
   
   <video id="player"></video>
   
   <script>
       var jmuxer = new JMuxer({
           node: 'player',
           mode: 'both', /* available values are: both, audio and video */
           debug: false
       });

      /* Now feed media data using feed method. audio and video is buffer data and duration is in miliseconds */
      jmuxer.feed({
         audio: audio,
         video: video,
         duration: duration
       });
   
   </script>

Media dataObject may have folloiwng properties:

video - h264 buffer

audio - AAC buffer

duration - duration in miliseconds of the provided chunk. If duration is not provided, it will calculate frame duration wtih the provided frame rate (fps).

ES6 Example:

Install module through npm

npm install --save jmuxer
import JMuxer from 'jmuxer';

const jmuxer = new JMuxer({
              node: 'player',
              debug: true
            });
            
 /* Now feed media data using feed method. audio and video is buffer data and duration is in miliseconds */
 jmuxer.feed({
      audio: audio,
      video: video,
      duration: duration
 });

Node Example:

Install module through npm

npm install --save-dev jmuxer
const JMuxer = require('jmuxer');
const jmuxer = new JMuxer({
    debug: true
});

/* 
Stream in Object mode. Please check the example file for more details
*/
let h264_feeder = getFeederStreamSomehow();
let http_or_ws_or_any = getWritterStreamSomehow();
h264_feeder.pipe(jmuxer.createStream()).pipe(http_or_ws_or_any);

Available Methods

Name Parameter Remark
feed data object object properites may have audio, video and duration. At least one media property i.e audio or video must be provided. If no duration is provided, it will calculate duration based on fps value
createStream - Get a writeable stream to feed buffer. Available on NodeJS only
destroy - Destroy the jmuxer instance and release the resources

Compatibility

compatible with browsers supporting MSE with 'video/MP4. it is supported on:

  • Chrome for Android 34+
  • Chrome for Desktop 34+
  • Firefox for Android 41+
  • Firefox for Desktop 42+
  • IE11+ for Windows 8.1+
  • Edge for Windows 10+
  • Opera for Desktop
  • Safari for Mac 8+

Demo Server and player example

A simple node server with demo media data is available on example directory. Each media chunk is encapsulated with 4 bytes header where first two bytes is chunk duration and remaining two bytes is audio data length. Packet format is shown in image below:

Packet format

2 bytes 2 bytes
Duration (ms) Audio Data Length Audio Data (AAC) Video Data (H264)

A steps guideline to obtain above format from your file:

  1. Spliting video into 2 seconds chunks: ffmpeg -i input.mp4 -c copy -map 0 -segment_time 2 -f segment %03d.mp4
  2. Extracting h264 for all chunks: for f in *.mp4; do ffmpeg -i "$f" -vcodec copy -an -bsf:v h264_mp4toannexb "${f:0:3}.h264"; done
  3. Extracting audio for all chunks: for f in *.mp4; do ffmpeg -i "$f" -acodec copy -vn "${f:0:3}.aac"; done
  4. Extracting duration for all chunks: for f in *.mp4; do ffprobe "$f" -show_format 2>&1 | sed -n 's/duration=//p'; done

(see webstream-labs#20 (comment))

How to run example?

Demo files are available in example directory. For running the example, first run the node server by following command:

cd example

node server.js

then, visit example/index.html page using any webserver.

Player Example for raw h264 only

Assuming you are still in example directory. Now run followngs:

node h264.js

then, visit example/h264.html page using any webserver.

How to build?

A distribution version is available inside dist directory. However, if you need to build, you can do as follows:

  1. git clone https://github.com/samirkumardas/jmuxer.git
  2. cd jmuxer
  3. npm install
  4. npm run build OR npm run pro

Support

If the project helps you, buy me a cup of coffee!

Credits

Proudly inspired by hls.js, rtsp player

Cobrowse.io - for sponsoring the adaptation of jMuxer for Node.js

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jMuxer - a simple javascript mp4 muxer for non-standard streaming communications protocol

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