Timing improvements and fixes#55
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Exterminate5573 merged 15 commits intoMPKMod:masterfrom Mar 18, 2026
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- Enforce bounds order in the constructor - Rename isAbove method to isValueAbove - Create isValueBelow method - Add equals method
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These new classes aim to replace one of the current two responsibilities of TimingInput: it can represent both actual player input and a theoretical input predicate. The next commit fixes this by making it only an actual input model.
This tightens TimingInput's responsibility, which used to also be used for input predicates. The latter are now represented using the new InputPredicate* classes.
Exterminate5573
approved these changes
Mar 18, 2026
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The timing definition format and the programmatic model were improved in order to fix the following issues:
Key changes
TimingInputwas split in two:InputPredicateserves as the theoretical input predicate representationTimingInputnow only represents concrete player inputInputPredicateis more flexible and lets you define which keys are required, forbidden and optionalInputPredicateReferencelets you reference a pastInputPredicateto match the same inputs across timing entries