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Unity Always Visible Shader

Shader showing the back of meshes, made for unity.

  1. Download the shader file and upload it to your project.
  2. Create a material and select ''Shader'' as a Mehmedcan/AlwaysVisible.
  3. And then adjust the ''Main Color'' and ''Visible Color'' as you want.
  4. Set the transparency feature.

AlwaysVisible-1

AlwaysVisible-2

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Shader showing the back of meshes, made for unity.

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