Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -15,4 +15,5 @@ release/
releases/
keys/
.hemttout/
*.hemttprivatekey
####
2 changes: 1 addition & 1 deletion .vscode/settings.json
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@
"**/CVS": true,
"**/.DS_Store": true,
"**/Thumbs.db": true,
"**/*.pbo": true,
"**/*.bisign": true,
"**/*.exe": true,
"**/keys": true,
"**/release": true,
Expand Down
2 changes: 2 additions & 0 deletions addons/armory/addon.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
# ignore mismatched $PBOPREFIX$ for addon
ignore_pboprefix = true # Default: false
112 changes: 56 additions & 56 deletions addons/armory/stringtable.xml
Original file line number Diff line number Diff line change
@@ -1,61 +1,65 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="mts">
<Package name="Armory">
<Key ID="STR_mts_Armory_displayName">
<Original>Armory</Original>
<German>Waffenkammer</German>
</Key>
<Key ID="STR_mts_Armory_checkbox_arsenalToggle_tooltip">
<Original>Enable/disable Arsenal for everyone</Original>
<German>Arsenal für jeden freigeben/entziehen</German>
<Package name="Armory">
<Key ID="STR_mts_Armory_button_createEquipmentCategory_displayName">
<Original>Create</Original>
<German>Erstellen</German>
</Key>
<Key ID="STR_mts_Armory_button_createEquipmentCategory_tooltip">
<Original>Create new equipment category</Original>
<German>Neue Ausrüstungskategorie erstellen</German>
</Key>
<Key ID="STR_mts_Armory_button_toggleSettings_tooltip">
<Original>Show/hide settings</Original>
<German>Einstellungen anzeigen/verbergen</German>
<Key ID="STR_mts_Armory_button_deleteEquipment_tooltip">
<Original>Delete equipment</Original>
<German>Ausrüstung löschen</German>
</Key>
<Key ID="STR_mts_Armory_button_exitDialog_tooltip">
<Original>Close window</Original>
<German>Fenster schließen</German>
</Key>
<Key ID="STR_mts_Armory_text_loadout_title">
<Original>Loadouts</Original>
<German>Ausrüstung</German>
</Key>
<Key ID="STR_mts_Armory_text_backpack_title">
<Original>Backpacks</Original>
<German>Rucksäcke</German>
</Key>
<Key ID="STR_mts_Armory_editbox_equipmentName_tooltip">
<Original>Equipment name</Original>
<German>Ausrüstungsname</German>
</Key>
<Key ID="STR_mts_Armory_button_save_displayName">
<Original>Save</Original>
<German>Speichern</German>
</Key>
<Key ID="STR_mts_Armory_button_deleteEquipment_tooltip">
<Original>Delete equipment</Original>
<German>Ausrüstung löschen</German>
<Key ID="STR_mts_Armory_button_toggleSettings_tooltip">
<Original>Show/hide settings</Original>
<German>Einstellungen anzeigen/verbergen</German>
</Key>
<Key ID="STR_mts_Armory_button_createEquipmentCategory_displayName">
<Original>Create</Original>
<German>Erstellen</German>
<Key ID="STR_mts_Armory_checkbox_arsenalToggle_tooltip">
<Original>Enable/disable Arsenal for everyone</Original>
<German>Arsenal für jeden freigeben/entziehen</German>
</Key>
<Key ID="STR_mts_Armory_checkbox_initializeEquipmentCategory_tooltip">
<Original>If possible, adds interaction menu for the newly created equipment.\n(Depending on whether an object was passed to the openArmory function)</Original>
<German>Wenn möglich, fügt ein Interaktionsmenü für die neu erstellte Ausrüstungskategorie hinzu.\n(Abhängig davon, ob ein Objekt an die Funktion openArmory übergeben wurde)</German>
</Key>
<Key ID="STR_mts_Armory_displayName">
<Original>Armory</Original>
<German>Waffenkammer</German>
</Key>
<Key ID="STR_mts_Armory_editbox_editors">
<Original>Who is permitted to edit this equipment category? Format: ["PlayerUID", "PlayerUID", ...]</Original>
<German>Wer darf diese Ausrüstungskategorie bearbeiten? Format: ["PlayerUID", "PlayerUID", ...]</German>
</Key>
<Key ID="STR_mts_Armory_editbox_equipmentName_tooltip">
<Original>Equipment name</Original>
<German>Ausrüstungsname</German>
</Key>
<Key ID="STR_mts_Armory_error_EquipmentCategoryNotExists">
<Original>Equipment category '%1' doesn't exist!</Original>
<German>Ausrüstungskategorie '%1' existiert nicht!</German>
</Key>
<Key ID="STR_mts_Armory_text_medic">
<Original>Medic</Original>
<German>Sanitäter</German>
<Key ID="STR_mts_Armory_error_nameNotEmpty">
<Original>The equipment name must have at least one character!</Original>
<German>Der Ausrüstungsname muss mindestens ein Zeichen besitzen!</German>
</Key>
<Key ID="STR_mts_Armory_text_AdvEngineer">
<Original>Adv. Engineer</Original>
<German>Instandsetzer</German>
</Key>
<Key ID="STR_mts_Armory_text_backpack_title">
<Original>Backpacks</Original>
<German>Rucksäcke</German>
</Key>
<Key ID="STR_mts_Armory_text_doctor">
<Original>Doctor</Original>
Expand All @@ -65,30 +69,26 @@
<Original>Engineer</Original>
<German>Pionier</German>
</Key>
<Key ID="STR_mts_Armory_text_AdvEngineer">
<Original>Adv. Engineer</Original>
<German>Instandsetzer</German>
<Key ID="STR_mts_Armory_text_loadout_title">
<Original>Loadouts</Original>
<German>Ausrüstung</German>
</Key>
<Key ID="STR_mts_Armory_text_medic">
<Original>Medic</Original>
<German>Sanitäter</German>
</Key>
<Key ID="STR_mts_Armory_text_none">
<Original>None</Original>
<German>Nichts</German>
</Key>
<Key ID="STR_mts_Armory_error_nameNotEmpty">
<Original>The equipment name must have at least one character!</Original>
<German>Der Ausrüstungsname muss mindestens ein Zeichen besitzen!</German>
</Key>
<Key ID="STR_mts_Armory_editbox_editors">
<Original>Who is permitted to edit this equipment category? Format: ["PlayerUID", "PlayerUID", ...]</Original>
<German>Wer darf diese Ausrüstungskategorie bearbeiten? Format: ["PlayerUID", "PlayerUID", ...]</German>
</Key>
<Container name="CBA_Settings">
<Key ID="str_mts_Armory_openUIActionMenu">
<Original>Interaction menu</Original>
<German>Interaktionsmenü</German>
<Key ID="STR_mts_Armory_allowPlayerDBConnection">
<Original>DEBUG: Allow Player database connection</Original>
<German>DEBUG: Erlaube Spieler Datenbankverbindung</German>
</Key>
<Key ID="str_mts_Armory_openUIActionMenu_tooltip">
<Original>Sets the interaction menu, for newly created equipment categories, which should be used. If ACE is not present, it will fall back to Vanilla system.</Original>
<German>Setzt das Interaktionsmenü, bei neu erstellen Ausrüstungskategorien, welches benutzt werden soll. Wenn ACE nicht geladen ist, wird das Vanilla system verwendet.</German>
<Key ID="STR_mts_Armory_allowPlayerDBConnection_tooltip">
<Original>DEBUG: Allow the player to connect to the armory database. The mod ExtDB3 and a proper configuration is needed!</Original>
<German>DEBUG: Erlaube dem Spieler, sich mit der Ausrüstungsdatenbank zu verbinden. Die Mod ExtDB3 und die entsprechende Konfigurationen wird benötigt!</German>
</Key>
<Key ID="STR_mts_Armory_openUIActionMenu_ace_interaction">
<Original>ACE Interaction</Original>
Expand All @@ -98,14 +98,14 @@
<Original>Scroll menu (Vanilla)</Original>
<German>Scrollmenü (Vanilla)</German>
</Key>
<Key ID="STR_mts_Armory_allowPlayerDBConnection">
<Original>DEBUG: Allow Player database connection</Original>
<German>DEBUG: Erlaube Spieler Datenbankverbindung</German>
<Key ID="str_mts_Armory_openUIActionMenu">
<Original>Interaction menu</Original>
<German>Interaktionsmenü</German>
</Key>
<Key ID="STR_mts_Armory_allowPlayerDBConnection_tooltip">
<Original>DEBUG: Allow the player to connect to the armory database. The mod ExtDB3 and a proper configuration is needed!</Original>
<German>DEBUG: Erlaube dem Spieler, sich mit der Ausrüstungsdatenbank zu verbinden. Die Mod ExtDB3 und die entsprechende Konfigurationen wird benötigt!</German>
<Key ID="str_mts_Armory_openUIActionMenu_tooltip">
<Original>Sets the interaction menu, for newly created equipment categories, which should be used. If ACE is not present, it will fall back to Vanilla system.</Original>
<German>Setzt das Interaktionsmenü, bei neu erstellen Ausrüstungskategorien, welches benutzt werden soll. Wenn ACE nicht geladen ist, wird das Vanilla system verwendet.</German>
</Key>
</Container>
</Package>
</Package>
</Project>
2 changes: 2 additions & 0 deletions addons/chat_commands/addon.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
# ignore mismatched $PBOPREFIX$ for addon
ignore_pboprefix = true # Default: false
90 changes: 45 additions & 45 deletions addons/chat_commands/stringtable.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,77 +2,77 @@
<Project name="mts">
<Package name="common">
<Container name="chat_commands">
<Key ID="STR_mts_chat_commands_noUnit">
<Original>No unit found! Leave blank to apply command to yourself, or use player name, or 'getname' / '-' / 'cursor' for cursor target.</Original>
<German>Keine Einheit gefunden! Leer lassen, um Befehl auf sich selbst anzuwenden, oder Spielernamen übergeben. 'getname' / '-' / 'cursor' um Einheit hinter Mauszeiger auszuwählen.</German>
<Key ID="STR_mts_chat_commands_admin">
<Original>Admins</Original>
<German>Admins</German>
</Key>
<Key ID="STR_mts_chat_commands_zeusCreated">
<Original>You can now use Zeus.</Original>
<German>Du kannst jetzt Zeus benutzen.</German>
<Key ID="STR_mts_chat_commands_adminLogged">
<Original>Logged in admins</Original>
<German>Eingeloggte Admins</German>
</Key>
<Key ID="STR_mts_chat_commands_all">
<Original>All</Original>
<German>Alle</German>
</Key>
<Key ID="STR_mts_chat_commands_availableFor">
<Original>Enables this chat commands for a group of players.</Original>
<German>Aktiviert diesen Chatbefehl für eine Spielergruppe.</German>
</Key>
<Key ID="STR_mts_chat_commands_category">
<Original>Chat Commands</Original>
<German>Chatbefehle</German>
</Key>
<Key ID="STR_mts_chat_commands_deletedSavedMarkers">
<Original>Deleted saved markers (%1)</Original>
<German>Gespeicherte Marker gelöscht (%1)</German>
</Key>
<Key ID="STR_mts_chat_commands_disabled">
<Original>Disabled</Original>
<German>Deaktiviert</German>
</Key>
<Key ID="STR_mts_chat_commands_falseArgument">
<Original>One or more arguments are false!</Original>
<German>Ein oder mehrere Argumente sind falsch!</German>
</Key>
<Key ID="STR_mts_chat_commands_teleportError">
<Original>Cannot teleport!</Original>
<German>Teleport nicht möglich!</German>
</Key>
<Key ID="STR_mts_chat_commands_invalidMarkerCommand">
<Original>Invalid command! Valid commands: %1</Original>
<German>Ungültiger Befehl! Gültige Befehle: %1</German>
</Key>
<Key ID="STR_mts_chat_commands_loadedMarkers">
<Original>Loaded markers (%1)</Original>
<German>Marker geladen (%1)</German>
</Key>
<Key ID="STR_mts_chat_commands_noMarkersSaved">
<Original>No markers saved (%1)</Original>
<German>Keine Marker gespeichert (%1)</German>
</Key>
<Key ID="STR_mts_chat_commands_wrongWorld">
<Original>Wrong map. Markers were saved on '%1'</Original>
<German>Falsche Karte. Marker wurden auf '%1' gespeichert</German>
<Key ID="STR_mts_chat_commands_noMarkersToUndo">
<Original>No markers loaded to undo</Original>
<German>Keine Marker geladen zum Zurücksetzen</German>
</Key>
<Key ID="STR_mts_chat_commands_deletedSavedMarkers">
<Original>Deleted saved markers (%1)</Original>
<German>Gespeicherte Marker gelöscht (%1)</German>
<Key ID="STR_mts_chat_commands_noUnit">
<Original>No unit found! Leave blank to apply command to yourself, or use player name, or 'getname' / '-' / 'cursor' for cursor target.</Original>
<German>Keine Einheit gefunden! Leer lassen, um Befehl auf sich selbst anzuwenden, oder Spielernamen übergeben. 'getname' / '-' / 'cursor' um Einheit hinter Mauszeiger auszuwählen.</German>
</Key>
<Key ID="STR_mts_chat_commands_savedMarkers">
<Original>Saved markers (%1)</Original>
<German>Marker gespeichert (%1)</German>
</Key>
<Key ID="STR_mts_chat_commands_loadedMarkers">
<Original>Loaded markers (%1)</Original>
<German>Marker geladen (%1)</German>
<Key ID="STR_mts_chat_commands_teleportError">
<Original>Cannot teleport!</Original>
<German>Teleport nicht möglich!</German>
</Key>
<Key ID="STR_mts_chat_commands_undoMarkers">
<Original>Undid last loaded markers</Original>
<German>Letzte geladenen Marker zurückgesetzt</German>
</Key>
<Key ID="STR_mts_chat_commands_noMarkersToUndo">
<Original>No markers loaded to undo</Original>
<German>Keine Marker geladen zum Zurücksetzen</German>
</Key>
<Key ID="STR_mts_chat_commands_category">
<Original>Chat Commands</Original>
<German>Chatbefehle</German>
</Key>
<Key ID="STR_mts_chat_commands_availableFor">
<Original>Enables this chat commands for a group of players.</Original>
<German>Aktiviert diesen Chatbefehl für eine Spielergruppe.</German>
</Key>
<Key ID="STR_mts_chat_commands_disabled">
<Original>Disabled</Original>
<German>Deaktiviert</German>
</Key>
<Key ID="STR_mts_chat_commands_all">
<Original>All</Original>
<German>Alle</German>
</Key>
<Key ID="STR_mts_chat_commands_admin">
<Original>Admins</Original>
<German>Admins</German>
<Key ID="STR_mts_chat_commands_wrongWorld">
<Original>Wrong map. Markers were saved on '%1'</Original>
<German>Falsche Karte. Marker wurden auf '%1' gespeichert</German>
</Key>
<Key ID="STR_mts_chat_commands_adminLogged">
<Original>Logged in admins</Original>
<German>Eingeloggte Admins</German>
<Key ID="STR_mts_chat_commands_zeusCreated">
<Original>You can now use Zeus.</Original>
<German>Du kannst jetzt Zeus benutzen.</German>
</Key>
</Container>
</Package>
Expand Down
2 changes: 2 additions & 0 deletions addons/common/addon.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
# ignore mismatched $PBOPREFIX$ for addon
ignore_pboprefix = true # Default: false
2 changes: 2 additions & 0 deletions addons/cords/addon.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
# ignore mismatched $PBOPREFIX$ for addon
ignore_pboprefix = true # Default: false
60 changes: 30 additions & 30 deletions addons/cords/stringtable.xml
Original file line number Diff line number Diff line change
@@ -1,45 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<Project name="mts">
<Package name="cords">
<Key ID="STR_mts_cords_major_rank">
<Original>Major rank</Original>
<German>Major Dienstgrad</German>
</Key>
<Key ID="STR_mts_cords_subCategory">
<Original>Cords</Original>
<German>Litzen</German>
</Key>
<Package name="cords">
<Key ID="STR_mts_cords_cords">
<Original>Add Cords</Original>
<Original>Add Cords</Original>
<German>Litzen hinzufügen</German>
</Key>
</Key>
<Key ID="STR_mts_cords_cords_tooltip">
<Original>Adds Cords to ACE interactions menu.</Original>
<Original>Adds Cords to ACE interactions menu.</Original>
<German>Fügt Litzen zu dem ACE-Interaktionsmenü hinzu.</German>
</Key>
<Key ID="STR_mts_cords_inf">
<Original>Infantry</Original>
<German>Infanterie</German>
</Key>
<Key ID="STR_mts_cords_pz">
<Original>Armored</Original>
<German>Panzer</German>
</Key>
</Key>
<Key ID="STR_mts_cords_fa">
<Original>FA Cord</Original>
<Original>FA Cord</Original>
<German>FA Litze</German>
</Key>
</Key>
<Key ID="STR_mts_cords_inf">
<Original>Infantry</Original>
<German>Infanterie</German>
</Key>
<Key ID="STR_mts_cords_major_rank">
<Original>Major rank</Original>
<German>Major Dienstgrad</German>
</Key>
<Key ID="STR_mts_cords_oa">
<Original>OA Cord</Original>
<Original>OA Cord</Original>
<German>OA Litze</German>
</Key>
</Key>
<Key ID="STR_mts_cords_playerIDs">
<Original>List of player IDs</Original>
<Original>List of player IDs</Original>
<German>Liste von Spieler IDs</German>
</Key>
</Key>
<Key ID="STR_mts_cords_playerIDs_tooltip">
<Original>List of player IDs who are allowed to use the major rank. Format: ["01234","56789"] (No Spaces between commas!)</Original>
<Original>List of player IDs who are allowed to use the major rank. Format: ["01234","56789"] (No Spaces between commas!)</Original>
<German>Liste von Spieler IDs, die zugelassen sind, den Dienstgrad Major zu tragen. Format: ["012345","56789"] (Keine Leerzeichen zwischen Kommata!)</German>
</Key>
</Package>
</Key>
<Key ID="STR_mts_cords_pz">
<Original>Armored</Original>
<German>Panzer</German>
</Key>
<Key ID="STR_mts_cords_subCategory">
<Original>Cords</Original>
<German>Litzen</German>
</Key>
</Package>
</Project>
2 changes: 2 additions & 0 deletions addons/cutter/addon.toml
Original file line number Diff line number Diff line change
@@ -0,0 +1,2 @@
# ignore mismatched $PBOPREFIX$ for addon
ignore_pboprefix = true # Default: false
Loading