Releases: ModRetro/chromatic_fpga
Releases · ModRetro/chromatic_fpga
v18.8
v18.7
v18.7
Fixed
- Custom sprite palettes distinguish betwen obj0 and obj1
v18.6
v18.6
Added
- Support for streaming audio to PCs over USB.
Changed
- Inverted the audio output polarity to match GBC.
Fixed
- Reworked the design of frame blending.
v18.5
v18.5
Added
- Support for streaming on macOS and Discord.
Changed
- The default palettes changed for
A + B + RightandA + B + Left. All credit to rayjt9. - Tuned settings for the Chromatic Power Core.
Fixed
- LED indicator light now correct for AA, USB, and Chromatic Power Core use cases.
- Fixed an issue where the clock would skip in titles with an RTC (e.g. Pokemon Crystal).
- Fixed an issue where save data could be lost in some titles (e.g. Pokemon Crystal).
- Streaming no longer requires flipping the video in OBS.
- Miscellaneous compatibility fixes.
v18.4
v18.4
Added
- Option to ignore diagonal inputs from the D-Pad
- Option to use the background palette 0 color (prevents screen transition flash)
- Option to set low battery icon display behavior
Changed
- Tuned battery thresholds for 1.2V NiMH AA's
Fixed
- Reduce backlight flashing when power source is nearly depleted
- Support for Kirby Tilt-n-Tumble
- Improved Chromatic firmware version detection
- Support streaming to Linux
v18.0
v18.0
Changed
- Improved button debouncing.
Fixed
- Fully mute game audio when speaker wheel is turned to minimum.
- Silent mode mutes all device audio output.
- Suppress invalid DPAD inputs to correct character sprite glitch.
- Color decoding bug corrected (greyscale check).
v17.0
v17.0
Note
The MCU must be updated to v0.12.X or newer as the underlying communication protocol changed.
Changed
- Enable backlight switch on independent from MCU communication.
- Supports updated UART protocol.