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Development has stopped, game is left broken and uncomplete.

Reason is that the head dev, Moddimation(me) started the codebase in a chaotic way, as this is my first Unity3D project. Now with real life and all, and issues caused by using Unity for N3DS, I decided to step down, ultimately stopping development.

You may, with credits and to Nintendo, fork and continue this at will. Do note that I also fear Nintendo breaking my back with this, as this project makes use of 1. a leaked Nintendo tool and 2. officially ripped assets. If you continue this and make it work, be sure to keep that in mind.

If I would ever restart such a project, I would use DevKitPro(DKP), which is a fanmade and really good toolchain. And an asset converter or patcher that requires the user to buy the game, and fiddles together a working rom.

Thank you, Moddi out.

Warning

Uses unauthorized Nintendo tools and assets

Super Mario Odyssey for 3DS, unactive demake of the Switch game for 3DS.

Credits to Nintendo, for their original work, Super Mario Odyssey for Switch/Switch 2 (Buy it:)

RELEASES: https://github.com/Moddimation/smo3ds-builds/releases

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A Remake of Super Mario Odyssey for the 3DS

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