New Tsf Frigate : The Altair#3241
New Tsf Frigate : The Altair#3241EldritchPineapple wants to merge 27 commits intoMonolith-Station:mainfrom
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…hers haev the correct name
Redrover1760
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Unpowered thrusters with missing LV wires
HV wire connecting the smes/substation outputs to the generator, not good.
Missing directional holofan for the airlock
Ship has very good vibes artistically, well armored for its class and with a clear goal in mind, forward facing bombardment with much less rear facing armament and wall density supports this. Speed and manuerability is fine for a voucher ship.
Armament seems fine, although I'm not in tune with the meta. Research seems functional as well.
Mass scanner outline is very good and distinctive. Overall, fix the minor things and it should be fine.
| name: TSF-SKR Polaris | ||
| description: A heavily-armed frigate with 6 CYREXAs and 1 CHARON mass-driver. While having heavy firepower, and multiple redundant substations and SMES systems, it lacks heavily in PD. | ||
| name: TSF-PIN Altair | ||
| description: A heavily-armed frigate with 4 cyrexa, laser cannons and its main armament, a CHARON mass driver. Made as a heavy frontline brawler and serve as a fleet anchor for smaller forces. |
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grammar
"to serve as" instead of "serve as"
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fixed and review ready |
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fake fail please i need this my git is dying i look like a fool |
UnicornOnLSD
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Toss me a before pic so I can review improvements.
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Mandatory changes
tiles needed there, also under the paper door.
Also the big blue line, make it continue to the left under the table for consistency.
Same here under the racks and dispensers (removed them for demonstration)
missing tiles, be more mindful in the future, I shouldn't have to show you this.
21 secondary 79 primary
tile
missing tiles under rack & gyro
same
add radiation gear + fire extinguisher (latter is part of fundamental guidelines)
tiles missing under SMES grav gen & server
The railing looks off like that. Remove them, making U ones (like below)
You should really avoid this kind of wiring but I'll give it a pass because it's soul.
the line should be layered underr the tech decal for consistency.
Try putting a mono catwalk under that scrub to add depth (see below) Feel free to put a tile that adds more depth too.
Run me a color network for waste and distro
remove that cable line, both subbies are connected anyways.
A bunch of the outside plating which are not covered by anything could either be lattices or have armor added onto. up to you.
Remove these two diagonal grilles.
make the two bare diagonal plating into lattice
Other
I've asked the other maptainer for the use of capital plastit, this might be subject to change in the future.
Overall the ship is an upgrade to the previous. Aside from a lot of missing tiles, it's a very solid replacement and will be able to make it into the game with enough tweaking.
Thanks for the PR.
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AUUUUUUUUUUUGH I FORGOR |
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
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…Monolith into altair-branch
…walalala swalalala swalalala
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another note: Reduce the number of gyros by 2, its agile as a damn frigate |






About the PR
Added the tsf Altair, a polaris replacement and reimagining
Why / Balance
starch shipHow to test
hopefully shipyard and voucher
Media
Requirements
Breaking changes
god please no
Changelog
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