chore: Merge branch dev to main - #228
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# [1.13.0-dev.1](v1.12.0...v1.13.0-dev.1) (2026-07-27) ### Features * Add ProGuard jar shrinking ([#227](#227)) ([0e6ae05](0e6ae05))
) Cleans up compiler and deprecation warnings when building the JAR file, alongside bug fixes discovered while investigating the deprecations: - `list-versions` now correctly reports app-specific patches that have no version targets (previously skipped by an erroneous guard condition). - `list-versions --count-unused-patches=false` now correctly filters by `patch.default` instead of the deprecated `patch.use`, which always returned `false` in the new patcher and caused all patches to be excluded. - License dialog link buttons now correctly open external websites in the browser (replacing non-functional Desktop browser calls with `LocalUriHandler`). - Logger level tags now format without trailing space padding (e.g. `[INFO]` instead of `[INFO ]`). Other changes are cosmetic maintenance to keep the build log clean.
# [1.13.0-dev.2](v1.13.0-dev.1...v1.13.0-dev.2) (2026-07-29) ### Bug Fixes * resolve deprecation warnings and fix `list-versions` accuracy ([#225](#225)) ([9b79d69](9b79d69))
> [!IMPORTANT] > Launching the GUI for the very first time will now require an active internet connection to download the platform-specific Skiko binaries, JNA, and Material Icons. The downloaded JARs are verified via SHA-256 hashes and cached locally for all subsequent runs. --- Reduces the base CLI executable size by excluding Skiko native libraries, JNA binaries, and the massive Material Icons library from the fat jar. These heavy dependencies are dynamically downloaded on-demand when the GUI is launched. This significantly decreases the application footprint (`111.8 MB` -> `59.0 MB`) for users who only need the CLI. Closes #110, #150. *This implementation is functionally complete and has been tested on Linux x64. I was unable to thoroughly test the GUI loading behavior on Windows or macOS due to lack of time, but the underlying cross-platform OS detection, downloading, and classpath injection logic is fully implemented.*
# [1.13.0-dev.3](v1.13.0-dev.2...v1.13.0-dev.3) (2026-07-29) ### Features * dynamically download GUI dependencies to reduce jar size ([#232](#232)) ([d74a3c2](d74a3c2))
# [1.13.0-dev.4](v1.13.0-dev.3...v1.13.0-dev.4) (2026-07-29) ### Bug Fixes * Clean up obsolete GUI dependencies ([#233](#233)) ([0d6816c](0d6816c))
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Add Enable-Native-Access: ALL-UNNAMED to the manifest of an executable JAR file. With this added, no need to add `--enable-native-access ALL-UNNAMED` flag when running the jar file --------- Co-authored-by: LisoUseInAIKyrios <118716522+LisoUseInAIKyrios@users.noreply.github.com>
# [1.13.0-dev.5](v1.13.0-dev.4...v1.13.0-dev.5) (2026-08-02) ### Bug Fixes * Add Enable-Native-Access attribute to jar manifest ([#249](#249)) ([d70a4c2](d70a4c2))
- New "Developer options" toggle in Settings (off by default) that unlocks patch dev workflows. Currently only allows to auto pick up new .mpp files in a folder. Can add more options here later. - morphe-data now honors an override so read-only / package-manager installs don't fall back to ~/morphe.
# [1.13.0-dev.6](v1.13.0-dev.5...v1.13.0-dev.6) (2026-08-02) ### Features * developer mode + configurable data directory ([#220](#220)) ([a1ba3a2](a1ba3a2))
2 tasks
2 tasks
…rsion output naming (#224) - Failing to load a patch source now properly throws an error instead of loading forever. We also show a banner mentioning that a patch source has failed to load. - abd logs are now quieter. Now only connect, disconnect, and status transitions are logged. - Output names already tried to encode the app version, but it came from the input filename, so a renamed input fell back to "patched" and different app versions overwrote each other. The app version is now read from the APK manifest (versionName) properly. - Also changed how the LEDs work on the source sheet and the source pill. The LEDs now properly reflect the state of the patch source instead of just showing what is active or inactive. - Patcher version is now properly read from classpath instead of trusting the libs.toml file. - Patch load failures no longer surface as a blank "Failed to load". Full chain is logged and shown in the UI. (Even when the .message is null (might need more fixing in other places.) - Log the patcher and library info in the logs and the tools dialog. --------- Co-authored-by: semantic-release-bot <semantic-release-bot@martynus.net>
# [1.13.0-dev.7](v1.13.0-dev.6...v1.13.0-dev.7) (2026-08-02) ### Bug Fixes * Resilient patch bundle loading + quieter ADB logging + unique version output naming ([#224](#224)) ([8cb5250](8cb5250))
…terials icon to materials symbol + Cleaned up home screen code (#234) - Added a progress bar to the initial download of the gui from the jar file. - Surface first run download failures instead of exiting silently. A failed gui download or checksum mismatch used to call exitProcess(1) behind only a log line, so a gui user just saw the app never open. It now throws BootstrapException and shows a "Setup failed" window with the reason and a quit button. - Moved the material icons back to the jar file so ProGuard can tree-shake it to just the 50 odd icons we actually use. This drops another 36mb in size.
# [1.13.0-dev.8](v1.13.0-dev.7...v1.13.0-dev.8) (2026-08-04) ### Bug Fixes * Added progress bar to first time GUI download + Switched from materials icon to materials symbol + Cleaned up home screen code ([#234](#234)) ([39e948e](39e948e))
- Adding a github patch source could sometimes crash. Switching to OkHttp solves this issue and brings it to parity with manager.
# [1.13.0-dev.9](v1.13.0-dev.8...v1.13.0-dev.9) (2026-08-05) ### Bug Fixes * move both HTTP clients to OkHttp for parity with manager ([#254](#254)) ([e8379be](e8379be))
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