Developer: Mursisru
Important
- NOLoader required - install NOLoader before this mod.
- Close Nuclear Option before PatchTool - managed DLLs must be unlocked.
- Run PatchTool after install or game update - without IL patches (15 Cecil postfixes in
mod.json), UI and hooks silently fail.
Warning
Placeholder or stale expectedSignatureHash prevents load - verify real 16-hex hashes match your game build.
Note
loadStage: MainMenu - career UI mounts from main menu; data in Data/profile.json and Data/Recordings/*.norep.
Aviation Career Tracker is a NOLoader meta-mod for the flight sim Nuclear Option. It adds a persistent career layer: rank progression, tactical flight analytics, a graphical flight log, binary mission recordings (.norep), and a TacView-style 3D replay — without polling the game loop for state.
Mod id: com.at747.aviationcareer
Load stage: MainMenu
Current release: 0.1.0
- Critical warnings
- Features
- Screenshots
- Requirements
- Player installation
- Configuration
- Flight Log tabs
- Career & progression
- Developer guide
- Project layout
- Troubleshooting
- Documentation
- License
- 20 military ranks — Cadet through Aviation Immortal (+25% XP requirement per tier).
- Career snapshot — rank badge, XP bar, destroyed/lost value bars, K/D, total XP, net economy value.
- Signature loadout — favorite aircraft, tactic, and weapon tracked across missions.
| Tab | Tracks |
|---|---|
| Faction Ledger | Kills, friendly fire, collateral, Guardian Angel intercepts |
| Weapons Audit | Intercept XP, primary weapon recommendation, fired-weapon bars |
| Flight Performance | Peak G, belly slide distance, glide distance, storm/fog time aloft |
| Tactical Patterns | Ring-buffer pattern detection (NOE, BVR, SEAD, ghost altitude, …) |
| Black Box | Close-call ejections, telemetry ring-buffer summary |
| Recorder / TacView | Live/standby recorder state, saved .norep count, debrief launch |
.norepbinary format — compact delta frames, background writer thread, indexed underData/Recordings/.- TacView player — orthographic replay scene, entity ribbons, timeline 1×–8×, launched from debrief.
Fullscreen overlay (not the vanilla menu column) in:
- Main Menu — “Aviation Career” entry after Workshop
- Briefing —
AircraftSelectionMenu - Pause — in-mission pause overlay
- Debrief — leaderboard / post-mission with optional Launch 3D Reconstruction
Combat, weapons, gear, pilot state, and pause/debrief hooks use Cecil IL postfixes. Aircraft/missile kinematics are sampled from NetworkTransform::Receive — no Update() polling for game state.
Open the in-game Aviation Career panel from the main menu to see the dashboard and tabbed flight log. UI uses a dark military-tech theme with cyan accents and anchor-based layout (no layout-group stretch artifacts).
| Component | Notes |
|---|---|
| Nuclear Option | Steam build matching mod.json patch hashes |
| NOLoader | Install guide |
| PatchTool | Run once after install or game update |
| Developers: .NET Framework 4.8 SDK | Plus sibling clone NOLoader_Engine |
Important
NOLoader required - install NOLoader before this mod.
See docs/INSTALL.md for step-by-step instructions.
Quick path:
- Install NOLoader into the game folder.
- Copy release zip contents to
Nuclear Option\NOLoader\mods\AviationCareer\. - Close the game and run PatchTool (or dev
deploy-mod.ps1). - Launch → Main menu → Aviation Career.
File: NOLoader\mods\AviationCareer\mod_config.ini
[AviationCareer]
Enabled=true
XpOverlayThreshold=250
AutoRecord=true
RecordFlushIntervalSec=2
TacViewDefaultSpeed=1| Key | Default | Description |
|---|---|---|
Enabled |
true |
Master switch |
XpOverlayThreshold |
250 |
Minimum XP delta before overlay popup |
AutoRecord |
true |
Auto-start .norep on mission |
RecordFlushIntervalSec |
2 |
Writer thread flush interval (seconds) |
TacViewDefaultSpeed |
1 |
Default TacView playback multiplier |
Session-scoped analytics reset each mission unless noted. Persistent values (XP, rank, lifetime K/D) live in Data/profile.json.
- Faction Ledger — combat ethics counters and session summary cards.
- Weapons Audit — weapon fired counts, intercept XP from
WeaponsXpTable, primary weapon recommendation. - Flight Performance — G-load, belly slide, glide, weather exposure from telemetry stream.
- Tactical Patterns — detected maneuvers from 45 s ring buffer; awards combo XP multipliers.
- Black Box — close-call ejection window (≤ 2 s before aircraft loss, pilot survived).
- Recorder —
.noreppath, recording state, replay index; debrief shows launch button.
- XP — awarded from kills, intercepts, patterns, and penalties (friendly fire, collateral).
- Unit values — embedded
UnitEconomyCatalog.json(aircraft, ground, naval, static). - Weighted K/D — lifetime ratio stored on profile.
- Ranks — 20 titles; XP curve uses base 1000 to rank 2 with ×1.25 growth.
Rank titles: Cadet, Ensign, Lieutenant, Captain, Major, Colonel, Brigadier, General, Ace, Double Ace, Strategist, Tactician, Commander, Marshal, Supreme Ace, Ghost Pilot, Legend, Myth, Demigod, Aviation Immortal.
Clone next to NOLoader:
source\repos\
NOLoader_Engine\
NOAviationCareerTracker\ ← this repo
cd C:\Users\at747\source\repos\NOAviationCareerTracker
dotnet build NOLoader.AviationCareer\NOLoader.AviationCareer.csproj -c DEV_SDKOutput: NOLoader.AviationCareer\bin\DEV_SDK\net48\NOLoader.AviationCareer.dll
Optional: copy Directory.Build.props.example → Directory.Build.user.props and set NuclearOptionRoot if your game path differs.
Close Nuclear Option first (PatchTool patches Managed\Assembly-CSharp.dll).
.\scripts\deploy-mod.ps1 # DEV_SDK build + PatchTool
.\scripts\deploy-mod.ps1 -SkipPatchTool # copy DLL only (game already patched)Target: <Game>\NOLoader\mods\AviationCareer\
Fifteen Cecil postfixes are declared in mod.json. After a game update:
dotnet run --project ..\NOLoader_Engine\src\NOLoader.PatchTool\NOLoader.PatchTool.csproj -c DEV_SDK -- hash-patch MissionManager::StartMissionUpdate expectedSignatureHash in mod.json, redeploy, re-run PatchTool.
| Location | Format |
|---|---|
| GitHub release tag | 0.1.0 (semver only) |
AppVersion.Semver |
0.1.0 |
AppVersion.DisplayVersion |
0.1.0 Build DEV{n}P{m}… (dev channel) |
mod.json version |
0.1.0 |
NOAviationCareerTracker/
├── NOLoader.AviationCareer/ # Mod source
│ ├── ACT.Core/ # Events, progression, analytics, profile
│ ├── ACT.Recording/ # .norep writer/reader, TacView
│ ├── ACT.UI/ # Shell, dashboard, tabs, contexts
│ ├── Patches.cs # IL postfix bodies
│ ├── mod.json # NOLoader manifest + patch list
│ └── mod_config.ini # Default config template
├── scripts/deploy-mod.ps1
├── deploy/NOLoader/mods/AviationCareer/ # Staging (json/ini; DLLs local)
├── docs/INSTALL.md
├── docs/ARCHITECTURE.md
├── CHANGELOG.md
└── README.md
| Issue | Action |
|---|---|
| Mod does not load | Check NOLoader/logs/proxy.log; verify DLL + mod.json in mod folder |
| No UI / hooks | Run PatchTool; verify hashes match game build |
| Entry button opens Workshop | Upgrade to ≥ 0.1.0 (standalone button fix) |
| Cyan geometric UI glitches | Upgrade to ≥ 0.1.0 (rank badge no longer uses Radial360 on stretched rects) |
| PatchTool IO error | Close the game completely before deploy |
Logs: NOLoader/logs/proxy.log, NOLoader/logs/noloader_ring.log (DEV builds).
MIT — Copyright (c) 2026 at747 / Mursisru
nuclear-option, noloader, mod, noaviationcareertracker, csharp, unity